Companion Group is a AAA co-development gaming studio with a globally distributed and fully remote setup. We are renowned for overcoming the most intricate challenges in multiplayer game development. As the primary choice for clients aspiring to elevate their multiplayer titles, we enable scalability, maximise player density, and craft immersive gameplay experiences.
Embedded seamlessly within our clients’ in-house teams, we collaborate harmoniously to turn dreams into reality. Our portfolio boasts groundbreaking games developed in collaboration with major studios worldwide. As a fully remote studio, we value clear, continuous, and transparent communication as highly as technical expertise.
We are seeking a UI/UX artist to join our Unreal Engine 5 game project. The role requires both artistic, design skills and technical implementation knowledge, with a strong emphasis on building accessible, player-friendly interfaces for Nintendo Switch.
This is for a fixed term contract, however due to the nature of our business there is a likely chance this may be extended or turned into a permanent role longer term.
Responsibilities:
Design and implement intuitive UI layouts, menus, and HUD elements in Unreal Engine 5.
Create UX flows that prioritise clarity, usability, and accessibility for a wide range of players.
Follow the given art direction and expend upon its visual identity of the game’s interface, including iconography, typography, and graphic elements.
Collaborate with game designers, artists, and engineers to ensure UI/UX integrates seamlessly with gameplay systems.
Develop accessibility features such as scalable text, colorblind-safe palettes, control remapping, and audio/visual cues.
Produce wireframes, prototypes, and style guides for consistent design and art direction.
Optimise UI for performance across platforms without sacrificing clarity or accessibility.
Stay current on accessibility standards, best practices, and evolving player needs.
Requirements:
Proven experience designing UI/UX for games, ideally in Unreal Engine 5.
Experience level suited for intermediate to senior roles.
Strong portfolio showcasing interface design, visual polish, and player-centric workflows.
Knowledge of Accessibility Guidelines (WCAG and Nintendo accessibility standards for Switch).
Ability to translate complex gameplay systems into clear, usable interfaces.
Strong graphic design fundamentals: composition, typography, hierarchy, spacing.
Can deliver polished, game-ready elements showcasing strong illustrative instincts (Icon sets, etc.)
Proficiency in design tools (e.g., Figma, Photoshop, Illustrator) and Unreal UMG/Slate.
Strong collaboration and communication skills across disciplines, time zones, and cultures in a small, fast-paced team.
Nice to Have:
Experience with motion design or animation for UI transitions.
Familiarity with localisation and supporting multiple languages.
Knowledge of player research, usability testing, and iterative design.
Benefits:
A competitive salary.
A clear career progression path with opportunities for growth and recognition.
Fully remote position, offering the flexibility to work from anywhere.
Access to mentorship and guidance from experienced professionals in the gaming industry.
Be part of a passionate and dynamic team working on exciting, boundary-pushing projects.
Let’s build worlds that inspire and immerse players in the magic of a timeless era. Apply now and become part of one of the best game studios in the world!

We are experts at building Live Service games from concept to post launch.
We understand what it takes to build games that stand the test of time and specialize in cost optimized server architecture, matchmaking, data analytics, security, networking and general multiplayer enablement. We hire and retain the best gameplay engineers in the world.
The Companion Group prides itself on demonstrating knowledge via execution, expanding game studios teams with highly skilled Unreal Engine (C++), Unity (C#) and backend architecture and services engineers.
Our team consists of some of the best developers from some of the biggest companies in the industry. We’re talking former Xbox, Amazon, Google, Tencent, EA, Improbable, Creative Assembly, Supermassive.
Not only are we able to build fully customized solutions from scratch, but we have a deep understanding of the products available on the market, including popular services such as Playfab, Accelbyte and Gamesight as well as some of the lesser known options. So, whether you’re building a complex multiplayer or a deep narrative-driven single player experience, we’re here to help.
Combine all of the above with our low overhead costs and you have the highest quality partner in the industry at a highly competitive rate.
We live our dream every day by working with some of the largest and most successful games studios and publishers in the world.