游戏UIUX设计师
杭州
全职
互联网 / 电子 / 网游
职位描述
1、理解游戏玩法需求,设计出符合产品需求的游戏界面; 2、配合开发制作,设计合理的游戏交互框架; 3、具有一定的界面动效基础。
职位要求
1、本科及以上美院校或其他相关院校毕业,专业不限,考虑优秀应届生; 2、熟练PS,Illustrator。对figma或Axure等交互类软件有所了解,良好的需求把握和逻辑分析能力,对设计问题有敏锐的洞察力; 3、具有美术基础,审美较高,能够无障碍地表达创意;对色彩有把握力、有独到的创意视点; 4、充分理解以用户为中心的游戏界面设计,具备一定的人机交互学、设计心理学知识; 5、善于沟通交流,具备良好的团队合作精神,能够承受较强的工作压力; 6、有主机游戏经验者优先。
投递

Founded a decade ago, BoomingTech is dedicated to provide the complex system infra and user-friendly creation tool of top-tier content for a connected digital habitat.
We developed a fully-data-oriented virtualization engine "Chaos" with highly paralleled infrastructure, and provided a comprehensive back-end server solution within the engine.
Based on “Chaos” engine, we developed "Conqueror’s Blade", a cross-civilization ancient war online game. Through unique art style and frequent content updates from season to season, Conqueror’s Blade brings global players an immersive game experience of large-scale cross-boarder battles.
As an engine technology platform, Booming Tech was awarded as Technology Pioneer by World Economic Forum.