Job Description
- Malta or remote, fulltime
RESPONSIBILITIES:
- Implementing
and testing of game UI functionality based on design and art
requirements, using Unreal 4 or custom engines. - Write
clean, professional and maintainable code - Continuous
refinement and optimization of existing code - Communication
and collaboration with other team members in different departments
(e.g. Art, Design, Production) - Proactively
problem-solve performance and stability issues when necessary related
to UI - Identify
bugs and issues and suggest solutions to mitigate problems, together with
Quality Assurance - Implementing UI
art assets into the game in collaboration with UI Artists and UX
designers.
REQUIRED
QUALIFICATIONS:
- Bachelor’s Degree in Computer Science or
similar discipline or equivalent work experience - Advanced C++ programming skills
- 3 years of experience in using Unreal
4 especially in the following: - UMG and Slate
- Blueprints
- Widget Blueprints
- Hands on experience with UE4 UI
optimization - Familiar with modern practices of
object-oriented programming and processes
BONUS
QUALIFICATIONS:
- Experience at a professional video game company
- Experience optimizing C++ for performance
- Experience with multithreaded systems
- Experience with the NoesisGUI framework
- Familiarity with Git or other modern SCM best
practices