Paradox Interactive

UI Programmer, Crusader Kings 3

Paradox Interactive  •  Stockholm, SE (Onsite)  •  6 hours ago
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Job Description

About the role

We are looking for a UI Programmer to join the UX team on Crusader Kings III. In this role you will be the bridge between design and game, turning UX concepts and UI art into interfaces that make CK3's deep systems feel inviting and clear to players. You will work across both the C++ game layer and our in-house UI scripting language, and collaborate closely with designers, artists, and programmers throughout every feature cycle.

What you will be doing

  • Design and implement user interfaces - text displays, HUDs, menus, and in-game elements - from concept to shipped feature

  • Use our in-house UI scripting language to build interfaces that reflect design intent and connect to the game API

  • Implement game-side data models that feed the UI layer

  • Debug and maintain the UI to ensure a stable, performant product across supported platforms

  • Collaborate closely with UX designers, UI artists, gameplay programmers, and audio throughout the full feature cycle

  • Participate in estimations, task breakdowns, code reviews, and retrospectives

  • Contribute to the project's UI style guide, design patterns, and shared components, and help teammates grow in UI scripting

  • Take on non-UI tasks when the project needs it


What we are looking for

Required

  • Professional experience as a UI programmer, gameplay programmer with UI focus, or similar role in game development

  • Ability to learn and become productive in new scripting languages, including domain-specific UI scripting languages

  • Excellent written and verbal communication skills in English

  • A passion for making interfaces accessible to a broad player base

  • Genuine interest in UI and game design, and enjoyment of close collaboration with designers and artists


Nice to have

  • Experience with C++ in a game development context

  • Strong knowledge of UI design patterns

  • Experience with UI performance profiling and optimization

  • Familiarity with Paradox Development Studio games, especially Crusader Kings III, as a player or modder

  • Interest in history, particularly the medieval period

Who you are

You care about the player experience and are driven to iterate until something feels right. You are positive, responsible, and enjoy the challenge of translating complex systems into clear, satisfying interfaces. You thrive in a collaborative environment where designers, artists, and engineers work closely together.

The team

You will be part of the UX Design discipline on Crusader Kings III, reporting to the Managing Design Lead. Your closest day-to-day collaborators will be UX designers and UI artists, with frequent work alongside gameplay programmers, game designers, audio, QA, and production.

Type of Employment: Full time, permanent (6 months probation)

Location: Stockholm (fully onsite with flexibility)

Paradox Interactive

About Paradox Interactive

Paradox Interactive is a leading, global publisher of deep, replayable games.

We create intellectually challenging games, with long lifespans and a vibrant player communities. Our heart and soul lies in strategy and management games but we occasionally make calculated bets in other genres where we believe there is break-out potential.

Our steadily-growing portfolio includes titles from established series like Crusader Kings, Cities: Skylines, Europa Universalis, Stellaris and Hearts of Iron. Millions of people from all over the world play our games every month, and participate in their continuous development through their purchases and insights they share with us.

Paradox offices are located in Sweden, France, Netherlands, Finland, and each houses creative staff, skilled in a wide variety of areas of expertise. No matter the specialization, each of us contributes to giving our players the best game experiences and value for their money and time.

Everyone at Paradox is expected to know our players, why they love our games and have an awareness of how their work impacts them in the end. We foster highly-engaged communities, where we encourage our fans to share their sentiment, and empower our colleagues to turn that feedback into action that benefits both our business and fans.

If that sounds good, and you share our vision, we’d love you to join us. Check out our career page: https://career.paradoxplaza.com/#jobs

Industry
Unknown
Company Size
501-1,000 employees
Headquarters
Södermalm, SE
Year Founded
1999
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