
Mission brief:
You’ll work hands-on with in-game UI for a multiplayer shooter, building and maintaining robust, performant user interfaces that support fast-paced gameplay.
The focus is on clear information hierarchy, responsiveness, and consistency across complex game flows such as HUD, menus, and multiplayer states. You will collaborate closely with gameplay programmers, designers, and artists to ensure the UI supports both player experience and technical requirements.
Details:
Start date: ASAP
Duration: Ongoing / long-term
Occupancy rate: 100% assignment (Full-time)
Level: Experienced
Work set-up: Onsite
Your player profile:
Strong experience as a UI Programmer in games
Proven experience with Slate and/or UMG
Solid programming background in Angelscript, C++, and/or Blueprint
Experience working on multiplayer games
Experience with shooter games or similar fast-paced genres
Ability to build scalable, maintainable UI systems
Good collaboration and communication skills
Comfortable working on-site in a full-time setup

Game Boost is a specialist Sweden based contracting company focused exclusively within the Gaming industry, servicing AA-AAA and mobile studios worldwide.
We provide our partner studios with the best (= most relevant for their needs) game development contractors within the industry.
If you are looking for your next career move within the games industry or looking to hire a contractor for your studio we have the tools, experience and connections to make that happen.
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Send an email to jenny@gameboost.se
𝐓𝐨 𝐰𝐨𝐫𝐤 𝐚𝐬 𝐚 𝐆𝐚𝐦𝐞 𝐁𝐨𝐨𝐬𝐭 𝐬𝐮𝐛𝐜𝐨𝐧𝐭𝐫𝐚𝐜𝐭𝐨𝐫
Register at www.gameboost.se/connect or send an email to tommy@gameboost.se