Stillfront

UI Lead (m/f/d)

Stillfront  •  Berlin, DE (Remote)  •  1 month ago
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Job Description

Who we are

Sandbox Interactive is the ambitious game development studio behind the award-winning game Albion Online. The game is the first true cross-platform MMO, and is playable on Windows, Mac, Linux, iOS and Android with more than 350.000 daily players and over 2 million monthly visitors on our website. We started as a small independent group of experienced gaming professionals in 2012, and now employ an international team of more than 100 people. Since 2020, Sandbox Interactive has been part of the Stillfront Group. Our team is passionate about making Albion Online the best game it can be, and we’re constantly on the lookout for talented individuals to join our growing team in the heart of Berlin.

Your Game

We are looking for an experienced UI Lead to guide the design, development, and delivery of intuitive, engaging, and player-focused user interfaces. In this role, you will lead a cross-functional UI team, shape how features are represented and experienced through the game’s UI, and collaborate closely with Game Design, Engineering, Production, Art, Web, and other disciplines to deliver an exceptional player experience.


Key Responsibilities:

  • Lead, mentor, and develop the UI team, fostering a collaborative, self-organized, and high-performing environment

  • Own and design game UI features, ensuring they are intuitive, functional, and aligned with gameplay goals

  • Translate game design requirements into clear UI concepts, user flows, interaction models, and implementation-ready solutions

  • Review and maintain the quality, consistency, usability, and player experience of UI features across the game

  • Collaborate closely with Game Design, Engineering, Production, Art, Web, and other disciplines to deliver cohesive user experiences

  • Plan team priorities, coordinate deliverables, and ensure UI milestones are met

  • Support UI implementation decisions by providing guidance on workflows, technical constraints, and feature feasibility

  • Continuously improve UI processes, documentation, pipelines, and best practices

  • Act as the primary point of contact for UI-related topics across the project

  • Support team growth through recruitment, onboarding, coaching, and regular performance feedback

Your Talent

Minimum Qualifications:

  • 5+ years of professional experience in game design, UI design, UX design, or a closely related game development role

  • Extensive experience designing player-facing game systems, user flows, interaction models, or complex feature interfaces

  • Experience leading, mentoring, or coordinating designers, UI specialists, or cross-functional feature teams

  • Solid understanding of game design principles, UX principles, information hierarchy, and player-centered design

  • Proven ability to translate gameplay, system, and feature requirements into clear and effective UI solutions

  • Strong understanding of how game UI is implemented in modern game engines, such as Unity or Unreal Engine

  • Excellent leadership, communication, and cross-functional collaboration skills

  • Excellent communication skills (presentation, verbal and written) in English

Preferred Qualifications:

  • Experience in a Senior or Lead Game Designer role

  • Experience shipping MMO, AAA, AA, or live-service games

  • Experience working closely with UI engineers, technical artists, or gameplay engineers on UI implementation

  • Experience owning, shipping and maintaining complete game features

  • Familiarity with UI prototyping, implementation workflows, motion design, or UI animation

  • Experience establishing UI design systems, style guides, and production pipelines

  • Strong familiarity with MMORPGs or comparable games, either as an active player or through extensive past play experience

Our Offer

  • BVG corporate ticket

    • Receive a free company ticket for Germany's public transportation system

  • Personal Development:

    • Have a high degree of autonomy and ownership from the start

    • Develop your skills through company-sponsored training and language courses

    • Enjoy company-sponsored tickets for Gamescom Dev & other game conferences

  • Hybrid Work model:

    • Combine the best of both worlds, and enjoy the freedom to switch between working in the office and working remotely

  • Work-life Balance:

    • Discounted membership to Urban Sport Club for fitness and wellness

    • Extra vacation days awarded based on years of service, up to a maximum of 30 days annually

  • Modern & Well-Equipped Office

    • Work in the heart of Prenzlauer Berg, a central, vibrant neighborhood in Berlin with many dining and entertainment options

    • Enjoy height-adjustable tables, ergonomic chair options, dimmable lighting, and acoustic panels

  • Start-up perks

    • Benefit from free drinks and snacks in the office

    • Participate in team events, breakfast weeks, summer and winter parties

  • Sustainable business

    • Be part of a successful, profitable company on a continued growth path

  • Gaming-driven culture

    • Work alongside a supportive team of gaming enthusiasts who are deeply committed to their craft

  • Global reach

    • Join a team of industry experts shaping a game enjoyed by hundreds of thousands worldwide

Stillfront

About Stillfront

Stillfront is a global games company. We develop and publish digital games that are played by more than 50 million people each month. Our diversified portfolio spans well-established franchises like Big Farm, Jawaker and Supremacy, to smaller, niche games across our different genres. We believe gaming can be a force for good and we want to create a gaming universe that is digital, affordable, equal, and sustainable. Our HQ is in Stockholm, Sweden, but our game development is done by teams and studios all over the world. Our main markets are the US, Japan, MENA, Germany, and the UK. Stillfront's shares (SF) are listed on Nasdaq Stockholm.

Industry
Arts & Entertainment
Company Size
51-200 employees
Headquarters
, SE
Year Founded
2010
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