Booming Tech

技术美术实习(TA实习)

Booming Tech  •  Onsite  •  4 months ago
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Job Description

技术美术实习(TA实习)杭州实习互联网 / 电子 / 网游职位描述1、准确理解工作需求,编写Shader实现美术相关需求、提升现有项目技术在产品中的实际表现。
2、根据美术要求进行3dsMax、Maya、Blender及其他生产软件的工具及插件开发。
3、协助美术人员和程序人员优化游戏运行效率;
4、配合团队研究新的美术效果,协助设计相应的生产管线。职位要求1、掌握计算机图形学的基础知识,对图形学中的光照模型及线性代数有一定了解,熟悉GLSL或HLSL,能用Shader实现光影渲染及其他预期效果;
2、熟悉主流美术软件,Blender、3dsMax、Maya、ZBrush、Substance Painter等。
3、具有良好的审美,了解常规PBR资产基础制作流程规范;
4、具有良好的沟通、协作能力和团队精神,思路清晰有耐心;
5、熟悉至少一种主流游戏引擎:如Unity3D、Unreal等;
6、熟悉设计模式等计算机基础知识,至少可以独立编写一种面向对象的编程语言,如C#、C++等,并且具备一定Debug代码的能力;
7、26届或27届,每周实习4-5天,实习3个月以上。 投递
Booming Tech

About Booming Tech

Founded a decade ago, BoomingTech is dedicated to provide the complex system infra and user-friendly creation tool of top-tier content for a connected digital habitat.

We developed a fully-data-oriented virtualization engine "Chaos" with highly paralleled infrastructure, and provided a comprehensive back-end server solution within the engine.

Based on “Chaos” engine, we developed "Conqueror’s Blade", a cross-civilization ancient war online game. Through unique art style and frequent content updates from season to season, Conqueror’s Blade brings global players an immersive game experience of large-scale cross-boarder battles.

As an engine technology platform, Booming Tech was awarded as Technology Pioneer by World Economic Forum.

Industry
IT & Software
Company Size
11-50 employees
Headquarters
Hangzhou, CN
Year Founded
2011
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