Apple

Sr. Engineering Program Manager, GPU and Graphics

Apple  •  Cupertino, CA (Onsite)  •  1 hour ago
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Job Description

At Apple, we believe excellent ideas have a way of becoming extraordinary products with unique customer experiences at the highest quality. When you bring passion and dedication to your job, there's no telling what you could accomplish! The people here at Apple don't just build products; they craft the kind of wonder that's revolutionized entire industries.

Apple's Graphics, Games & Machine Learning (GGML) group provides the GPU and graphics software foundation across all of Apple's innovative products, from iPhone, iPad, Mac, Apple Watch, Apple TV, and Vision Pro. We're looking for a strong Engineering Program Manager with a proven record of building and maintaining complex software platforms, tools, and processes that deliver new end-to-end experiences. You will partner with multiple teams across Apple to deliver some of our most ambitious capabilities for graphics rendering, GPU acceleration, and machine learning workloads. You will drive the feature release lifecycle from initial concept through software launch, ensuring reliability, performance, and efficiency across the entire stack.

The Graphics, Games & Machine Learning team is seeking an Engineering Program Manager to help shape the future of our GPU frameworks and graphics ecosystem. In this role, you'll lead planning, execution, and cross-functional coordination across engineering teams to deliver robust, high-performance GPU drivers and the Metal framework. You'll work closely with product teams to define, develop, and coordinate the release of next-generation GPU and graphics features across Apple's hardware and software platforms. This role requires an energetic and motivated individual with strong communication, organizational, and technical skills who thrives in a fast-paced, dynamic environment, builds trust across teams, and takes full ownership of outcomes from concept to launch.

Do you feel a strong ownership in everything you work on, with a strong sense of ownership? Do you thrive in fast-paced environments with lots of ambiguity and enjoy working with complex technologies? Are you skilled at fostering strong relationships, building trust, and working for the success of the entire team? If so, you'll be a strong match for our team. We want to talk to you!

Preferred Qualifications

Exceptional communication, collaboration, and leadership skills.
Proven PM experience leading graphics/compute API and GPU driver feature development lifecycles (e.g., Metal, Vulkan, DX12, OpenGL).
Experience collaborating with Product teams to translate consumer feature requests into technical milestones for graphics and display software.
Strong verbal and written communication skills, including the ability to dive deep into technical topics and distill the right level of detail for different levels of leadership.
Self-motivated and proactive with demonstrated creative and critical thinking capabilities.

Minimum Qualifications

BS/MS (EE/CS/CE), or a related technical field.
5+ years of program management experience in software, hardware, or systems engineering environments.
Strong understanding of and experience in managing complex, cross-functional software projects.
Strong technical understanding of operating systems and how the various layers in the software stack fit together.
Apple

About Apple

We’re a diverse collective of thinkers and doers, continually reimagining what’s possible to help us all do what we love in new ways. And the same innovation that goes into our products also applies to our practices — strengthening our commitment to leave the world better than we found it. This is where your work can make a difference in people’s lives. Including your own.

Apple is an equal opportunity employer that is committed to inclusion and diversity. Visit apple.com/careers to learn more.

Industry
Hardware & Semiconductors
Company Size
10,000+ employees
Headquarters
Cupertino, California
Year Founded
1976
Website
apple.com
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