
Meta is building frontier AI models that generate production-ready software. We're looking for a systems engineer to push this capability toward games and interactive experiences that run smoothly on real devices, respond instantly to input, and adapt to their hardware and platform. Your systems expertise — frame pacing, device optimization, multiplayer networking, cross-platform porting — will directly improve our models by shaping the evaluation and training data we use.
Build and optimize interactive experiences that meet performance targets across frame rate, latency, and resource efficiency on real devices
Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience

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