We are a full-stack general-purpose robot company, born across San Francisco and Paris and bound by a single mission: to make general-purpose robots a reality, unlocking infinite physical labor for the world and freeing people for creativity, exploration, and the pursuits they love for their own sake.
We are French and American by birth and global by nature. We are backed by partners who share our vision, including Eclipse, Khosla Ventures, Bpifrance, and HSG, alongside Eric Schmidt, Xavier Niel, Daniela Rus, and Vladlen Koltun. Our people work across the Bay Area and Europe, building the engine that will teach robots to do real work in the real world. We recently unveiled Eno, our wheeled, dexterous robot powered by our GENE foundation model, and we are starting to put it to work with real customers.
You'll own Genesis's brand across social platforms, starting with X, and build awareness, understanding, and engagement among researchers, labs, scientists, and prospective hires. Working with engineering and founders, you'll capture research, hardware, and model-training work and show the evidence behind Genesis's leadership in the field. This hire matters now because deployment brings more real work to share and more scrutiny of every claim, requiring accurate publishing and support for founder-led content.

Genesis AI is a global full-stack robotics company building general-purpose robots with human-level intelligence and capabilities. Led by a world-class team obsessed with excellence at every level, Genesis AI is pushing the boundaries of robotics and AI to unlock a new era of human productivity.
We are a new generation of robotics builders, united by a shared mission to push the boundaries of physical AI. Our team brings together the minds behind many of the most significant advances in robotics and AI in recent years — spanning the full stack.
We introduced generative simulation, created foundational platforms such as Genesis, Jiminy, Flightmare, GVBD Voxels, and invented the IPC algorithm. We led the development of the first multimodal models at Mistral AI and Apple Intelligence. We co-created UMI and Diffusion Policy, pioneered reinforcement learning frameworks for superhuman drone racing, and scaled robotic data systems at NVIDIA GR00T. We built cross-platform GPU compilers such as VeriGPU, DeepCL, Coriander, and the original PyTorch. We also built industry-leading rendering engines at Google, Epic and Unity. Now, we’ve come together at Genesis AI to close the loop, and build what’s next.