Genesis AI

Site Reliability Engineer

Genesis AI  •  London, GB (Onsite)  •  10 hours ago
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Job Description

What You'll Do

  • Take on ambiguous reliability, scalability, and efficiency challenges and drive solutions across SRE and development teams.
  • Build and run large-scale, massively distributed, fault-tolerant systems that keep Genesis platform reliable and performant for our customers.
  • Optimize existing systems, build infrastructure, and eliminate toil through automation to continuously improve uptime and rate of change.
  • Cultivate a culture of reliability throughout the organization, guiding technical decisions that balance system health with fast-moving product priorities.
  • Ensure the long-term health, maintainability, and reliability of services through capacity planning, performance analysis, and proactive incident prevention.

What You'll Bring

  • Strong software engineering skills (e.g., in Python, Go, or similar) with extensive experience designing, analyzing, and troubleshooting distributed systems.
  • Deep expertise with cloud computing platforms (e.g., Kubernetes, Cloud Functions) and Non-Abstract Large Systems Design (NALSD).
  • Experience leading complex, large-scale technical projects and providing technical leadership across teams.
  • Ability to apply coding, algorithms, and complexity analysis to solve ambiguous problems at scale with minimal disruption.
  • A collaborative, intellectually curious mindset — comfortable working across a wide variety of backgrounds and bringing cross-team perspective to build robust, reusable solutions.
Genesis AI

About Genesis AI

Genesis AI is a global full-stack robotics company building general-purpose robots with human-level intelligence and capabilities. Led by a world-class team obsessed with excellence at every level, Genesis AI is pushing the boundaries of robotics and AI to unlock a new era of human productivity.

We are a new generation of robotics builders, united by a shared mission to push the boundaries of physical AI. Our team brings together the minds behind many of the most significant advances in robotics and AI in recent years — spanning the full stack.

We introduced generative simulation, created foundational platforms such as Genesis, Jiminy, Flightmare, GVBD Voxels, and invented the IPC algorithm. We led the development of the first multimodal models at Mistral AI and Apple Intelligence. We co-created UMI and Diffusion Policy, pioneered reinforcement learning frameworks for superhuman drone racing, and scaled robotic data systems at NVIDIA GR00T. We built cross-platform GPU compilers such as VeriGPU, DeepCL, Coriander, and the original PyTorch. We also built industry-leading rendering engines at Google, Epic and Unity. Now, we’ve come together at Genesis AI to close the loop, and build what’s next.

Industry
Architecture & Engineering
Company Size
51-200 employees
Headquarters
Unknown
Year Founded
Unknown
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