At Twin Harbour Interactive we strive to develop high-quality strategy games and make them accessible for all players around the world. In our eyes game development is a promise for fun and entertainment – that’s what we live and aim for!
We are seeking an experienced Senior Unity Developer (all genders) to join our team working on a successful Free-to Play (F2P) mobile strategy game.
You will be part of our interdisciplinary team developing, building and running Warhammer 40,000: Supremacy, an ambitious online grand strategy game set in the iconic Warhammer 40k universe. You can expect a professional and international working environment covering a wide scope of technologies and a deep focus on delivering a visually pleasing and technically excellent player experience.
Our frontend is built on a modern Unity-based stack, targeting Steam, iOS and Android. It takes advantage of the DOTS/ECS Stack, utilizing the Burst compiler. You will encounter both: traditional component based modules and ECS-based solutions, both working in tandem.
The Unity client is connected to a dedicated Gameserver written in Java and a PHP-based API responsible for User-Management and Meta progression.
Be part of an experienced and passionate Unity engineering team building a flagship title in the Warhammer 40,000 universe.
Own and drive topics related to help our Technical Artists, like writing Shaders, adjusting Rendering options or improving and iterating over existing work in this area.
Develop, maintain and optimize custom HLSL/ShaderLab shaders (or utilizing ShaderGraph) and work closely with artists to realize the visual direction of the game.
Analyze and optimize GPU and CPU performance on both high-end and mobile targets, including draw call optimization, batching strategies, LOD systems and profiling.
Spearhead tooling efforts by prototyping and establishing Unity Editor extensions, asset pipeline tools and workflow improvements to elevate the entire team's productivity.
Collaborate closely with the art, game design and backend teams as well as our sister studios in Stillfront to ensure seamless integration of assets and features.
Broaden your knowledge and deepen your skills through conferences and training, and share your learnings with the team.
Excellent skills in Unity Engine and C# development in a production game context utilizing the ECS Stack.
Excellent skills in shader and rendering development - HLSL, ShaderLab, Shader Graph and a solid understanding of the underlying GPU pipeline.
Strong understanding of real-time rendering concepts: PBR materials, lighting models, shadow systems, post-processing and VFX Graph.
Experience with performance profiling and optimization on both PC and mobile platforms (Unity Profiler, RenderDoc, Xcode Instruments, etc.).
Experience shipping and running at least one commercial Unity title on two or more platforms (PC, iOS, Android, console).
Ability to articulate and document technical designs clearly and analytically, bridging the gap between engineering and art.
Ability to communicate effectively and objectively in English.
Passion for the Warhammer 40,000 universe and turn-based or online strategy games.
Knowledge of multiplayer/online game development practices.
Experience with Unity Addressables, asset bundle pipelines and live-ops content delivery.
Experience working in an agile environment, preferably using Scrum.
Our strength lies in our diversity. With over 30 nationalities represented across our two locations, we’re united by a shared passion for strategy games and a bold vision for the future. We celebrate what makes each of us unique – our perspectives, our stories, and the paths that led us here.
Whether you're crafting code from a harbor-view desk in Hamburg or fine-tuning design details under the Maltese sun, we support flexible hybrid work models that empower you to do your best work – wherever you are.
At Twin Harbour, your journey matters. Our Career Path Framework and mentorship culture provide the clarity and feedback you need to take the next step – whether you’re deepening your expertise or branching into new disciplines. We invest in your growth with language courses, e-learning platforms, and support for conferences and training.
We believe that great teams are built on trust, respect, and good humor. From game nights to casual drinks, quiz nights, and karaoke, we don’t just work together – we connect, play, and support each other like a true crew.
Twin Harbour Interactive is a global strategy game powerhouse, shaping the future of long-term multiplayer gaming. With offices in Hamburg and Malta, we design strategy games that bring people together – across borders and generations.
Whether you’re an expert tactician or an imaginative world-builder, there’s a place here for you to grow, thrive, and leave your mark.

Stillfront is a global games company. We develop and publish digital games that are played by more than 50 million people each month. Our diversified portfolio spans well-established franchises like Big Farm, Jawaker and Supremacy, to smaller, niche games across our different genres. We believe gaming can be a force for good and we want to create a gaming universe that is digital, affordable, equal, and sustainable. Our HQ is in Stockholm, Sweden, but our game development is done by teams and studios all over the world. Our main markets are the US, Japan, MENA, Germany, and the UK. Stillfront's shares (SF) are listed on Nasdaq Stockholm.