The Senior Rigging Artist is responsible for building robust, scalable character, creature, and prop rigs entirely within Maya. This includes developing facial systems, deformation setups, and custom tools to support animation and downstream departments. The role balances technical execution with mentorship and cross-department collaboration.
Requirements
Skills, attributes and experience:
Benefits
25 days holiday, plus bank holidays
5 days carers leave per year
2 paid volunteering days per calendar year
Hybrid working
Company pension and life insurance
Medicash healthcare cash plan
A calendar full of wrap parties and other social events
Hours and location
Your contracted hours are 40 hours per week with one hour a day for lunch. The core working hours are 10:00am to 17:30pm Monday to Friday. We have a great office in Shoreditch where our artists are based.
You would be required to work from the office in London at least 2 days per week.
To apply
You need to have a current and full work permit for the region that you’ll be working in. Please disclose if you need sponsorship support to be able to work for One of Us.

One of Us is a London and Paris based visual effects studio founded in 2006 by co-directors Tom Debenham, Dominic Parker and Rachael Penfold. The company ethos is one of creative intelligence applied through filmmakers’ sensibility, with a focus on design and collaboration. Working across both film and long form, and with experience of all stages of production, from concept through planning, photography and post-production, One of Us has become an essential studio for visual effects and related work. With approved vendor status for all major studios, artist capacity and infrastructure for over 400 artists across both our facilities, we are expanding boutique sensibility into larger scale projects.
Twitter: @oneofusvfx
Facebook: One Of Us