Scorewarrior is a game developer and publisher based in Limassol, Cyprus.
We are working on Total Battle — a cross-platform MMO 4X strategy game with a deep social system and extensive player interaction. We have 2 million monthly active players and continue to grow with the goal of becoming the #1 game in the genre.
Our team consists of 200+ passionate, talented, self-driven, and continually developing professionals who love making high-quality games.
We are looking for a QA Engineer to ensure the high quality of endgame features through early defect detection.
You will join a cross-functional team of 25+ professionals focused on developing gameplay and monetization for mid- and high-level players.
Drive end-to-end QA support for endgame features - from requirement analysis to final release
Take part in planning: evaluate testability, identify risks, and estimate effort
Assess test coverage and ensure critical test cases remain relevant and up to date
Review testing documentation and help improve its structure and quality
Contribute to both minor and major release cycles: conduct full testing, smoke tests, regression, final acceptance, and post-release monitoring
Share knowledge across the QA team
Experience in game testing.
5+ years of experience in testing web and mobile applications
Strong knowledge of testing methods and techniques
Good understanding of client–server architecture and practical experience in testing such systems
Proficiency in working with requirements and documentation
Hands-on experience with bug-tracking systems
Familiarity with test management tools
Experience analyzing and working with system logs
Good understanding of core game mechanics and game design principles
Experience collaborating with customer support to investigate and reproduce edge-case issues
High level of gaming knowledge and/or skill
A team of professionals with a passion for gamedev and a drive to make Total Battle the #1 MMO 4X strategy game.
An excellent remuneration package, including a 13th salary.
Full relocation coverage for you and your family to Cyprus (Limassol).
A modern, sunny office close to the sea.
Private health insurance for you and your family members.
A monthly pre-school, school, and university allowance for employees' children.
Lunch compensation.
A sports and fitness allowance.
Company-funded personal development opportunities (professional and language courses, books, etc.).
Bonuses for outstanding results, years of service, marriage, and childbirth.
Friendly monthly office parties and epic annual offsite company birthday and Christmas celebrations.

Our company was founded in 2015 in Cyprus with the initial goal of publishing and operating third-party games.
In 2016 we decided that we wanted to work with our own games instead of ready-made products. We were excited by the idea of being a full-cycle game development studio: to launch a game, gain initial traction, and then scale up the game globally and become a leader in the genre.
2017 saw the arrival of our first game, Total Battle. We discovered the game in its very early stages, and we believed in its great potential, so we made it our goal to focus on this single title and become the leader in the 4X strategy genre.
In 2021, we began to transform the company into a full-cycle game development studio, adding game developers, designers, and artists to our already existing publishing team, which consisted of our finance, legal, marketing, community, and support staff. We finished this process in 2022, and we now operate from our two offices in Limassol.