Sharkmob

Senior Producer

Sharkmob  •  Malmö, SE (Onsite)  •  2 hours ago
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Job Description

The role

We're growing the team that will bring Exoborne to release and we're looking for a Senior Producer to own and run one of the game's core areas.

Exoborne is organised into game areas: the big pillars of the player experience. Each area is delivered by a set of feature teams, guided by an Area Director and supported by Area Owners who hold the creative and technical direction for that part of the game.

Reporting to the Production Director, you'll be the production lead for your area. You'll run its key feature teams day to day, partner with the Area Director and Area Owners to turn vision into a plan the teams believe in, and make sure the area lands with AAA quality, on time and on budget. It's a role for someone who knows that great production is about giving teams clarity, focus and trust, then bringing their work together into one coherent experience.

Responsibilities

  • Own production for a game area. Be accountable for how your area is planned, staffed and delivered, from milestone scope through to what ships.
  • Run the area's key feature teams. Set the rhythms, rituals and working norms that keep cross-disciplinary teams focused, unblocked and shipping.
  • Partner with the Area Director and Area Owners. Translate the area's creative and technical direction into clear plans, priorities and trade-offs, and keep everyone aligned as things change.
  • Plan and scope milestones. Break the area's goals into deliverable feature work, negotiate scope, and keep the plan honest about capacity and dependencies.
  • Manage dependencies across the game. Work with producers in other areas and with shared teams so your area integrates cleanly into the wider build.
  • Track progress, risk and team health. Surface issues early, lead the response, and balance schedule, quality and people when hard calls are needed.
  • Report clearly upward. Give production and project leadership an accurate, timely picture of where your area stands and what it needs
  • Continuously improve how we work. Refine process, tooling and team experience in your area, and share what works with the wider production organisation.

Requirements

  • 10+ years in production on AA/AAA titles, with at least 5 as a Senior Producer or equivalent, on cross-disciplinary teams of 100+.
  • Proven ownership of a major part of a game (a feature set, game area or pillar), leading several feature teams at once through at least one full AAA development cycle.
  • A track record of working closely with directors and creative leads, turning vision into scoped, achievable plans and holding the line on trade-offs.
  • Full-cycle AAA experience from concept through launch.
  • Strong command of modern project management practice: agile, lean or hybrid, at scale.
  • Excellent stakeholder management and written and verbal communication across disciplines and seniority levels.
  • A genuine investment in team culture, the people you lead, and the craft of production.

Bonus points

  • Experience on multiplayer or live service games, including post-launch.
  • Experience shipping on PlayStation and Xbox as well as PC.
  • Experience working with co-development or external partners.
  • Experience with Unreal Engine development pipelines.

Who we are

Sharkmob is a Swedish game developer founded in 2017. We create AAA-quality games for PC and console, using the Unreal Engine to power our ambitions of taking multiplayer games to new heights.

We are currently developing Exoborne, our first original IP. In 2022, we released Bloodhunt, a battle royale set in the Vampire: The Masquerade universe.

At Sharkmob, we believe great games are created by diverse teams with different perspectives, backgrounds, and experiences. We are committed to building an inclusive and collaborative workplace where creativity can thrive. Our culture is built around shared ownership, a passion for creating great games, and, just as importantly, having fun along the way.

We’d love for you to join us on our journey and become part of our crew. To learn more about Sharkmob, our projects, and the perks of being a crew member, visit our homepage.

Sharkmob

About Sharkmob

Sharkmob was founded in 2017 and is headquartered in Malmö, Sweden. We are currently working on Exoborne – a Sharkmob original game. We have previously released Bloodhunt – a battle royale shooter set in the Vampire: The Masquerade universe. We develop games for PC and console, using Unreal 5 to power our vision and ambition.

Exoborne is a tactical open-world extraction shooter set in a world ravaged by extreme forces of nature. As a warrior equipped with powerful Exo-rig technology, you’ll face hostile factions, enemy players, and Mother Nature herself in a game of intense, high-stakes action.

We are fortunate to work with things we are passionate about and we have the privilege of creating entertainment for others to enjoy. We believe that if we have fun making games, people will have fun playing them. Fun is also about boldly taking on great challenges together, achieving heights we couldn't reach alone. All things said, we want a fun, professional experience and so we all must lead by example.

We want everyone to feel like they have a stake in the games we make. Our games are not the brainchild of a few people - we own them together. Everyone’s contributions, opinions, and feedback matter. For this to work everyone needs to respect the big picture and high-level goals of the project. Shared ownership is at the heart of the Sharkmob adventure.

We are here to create great multiplayer shooter games. We want to work on games that people talk about and remember, that capture our imagination and bring people together. To achieve this, we work as a team and in doing so we embrace the concept of "disagree and commit". This means that we accept that we might not always get our way but we wholeheartedly support decisions made as a team.

Industry
Unknown
Company Size
201-500 employees
Headquarters
Malmö, SE
Year Founded
2017
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