Companion Group

Senior Network Engineer

Companion Group  •  £60k - £70k/yr  •  Remote  •  4 months ago
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Job Description

Companion Group is a AAA co-development gaming studio with a globally distributed and fully remote setup, renowned for its adeptness in overcoming the most intricate challenges in multiplayer game development. Our reputation precedes us as an excellent choice for clients aspiring to elevate their latest multiplayer titles, enabling scalability in player numbers, maximizing player density, and crafting immersive gameplay experiences.

Embedded seamlessly within a client's in-house team, we collaborate harmoniously to turn dreams into reality. Our portfolio boasts groundbreaking games developed in collaboration with major studios worldwide. As a fully remote studio with colleagues across the globe, we value and emphasize clear, continuous, and transparent communication as highly as technical skills.

We are looking for an experienced Senior Network Engineer with a strong background in Unreal Engine to lead the development and optimization of the network architecture for a new AAA IP. Your expertise will drive the creation of robust, scalable, and seamless multiplayer experiences for players around the globe.

Requirements

Key Responsibilities

  • Architect, implement and refine cutting-edge network code for large-scale multiplayer games inside and outside of the Unreal Engine

  • Produce elegant, efficient, and maintainable C++ code

  • Develop robust solutions for player synchronization, matchmaking, and latency management.

  • Work closely with gameplay engineers, designers, and other departments to ensure seamless integration of your network code

  • Diagnose and resolve complex networking issues during all phases of development

  • Research and integrate cutting-edge technologies to future-proof network architecture

  • Mentor and collaborate with other engineers, fostering a culture of innovation and technical excellence

Requirements:

  • Minimum 5 years of experience working as a Network Engineer in the gaming industry

  • Minimum 3 years of experience with in the Unreal Engine
    Excellent communication and collaboration skills

  • Strong problem-solving skills and attention to detail

  • Excellent C++ programming skills, including proficiency in modern C++ standards (C++17 and C++20)

  • Deep expertise in common data structures and algorithms (DSA) (e.g. Graph Algorithms)

  • Deep understanding of Client-Server Game Architecture (e.g. Client-side prediction, Server reconciliation, Lag compensation, Entity Interpolation, etc.)

  • Shipped at least one AAA session-based multiplayer title.

  • Shipped at least one AAA persistent world multiplayer title.

  • Deep understanding of the client-server model, the listen-server architecture, the peer-to-peer architecture, and distributed architectures in general.

What makes you stand out

  • Familiarity with cross-platform multiplayer game development (PC/Console)

  • Experience with Online Services (e.g. GBaaS solutions (e.g. Azure Playfab, AccelByte AGS), Custom Game Backend Integration/Development, Toxicity Management Platforms, etc.)

  • Experience with one or more Cloud Providers (AWS, Azure, GCP, etc.)

  • Strong debugging and profiling skills for real-time multiplayer games

  • Knowledge of security best practices for online games, including cheat prevention and data protection

Benefits:

  • Clear career progression path with opportunities for advancement, increased responsibilities, and compensation.

  • Fully remote position, allowing flexibility to work from any location while collaborating with industry-leading game developers.

  • Access to mentorship and guidance from experienced professionals in the gaming industry.

  • Opportunity to be part of a passionate and dynamic team working on exciting projects.

Apply now and embark on an incredible journey with one of the best game studios in the world!

Companion Group

About Companion Group

We are experts at building Live Service games from concept to post launch.

We understand what it takes to build games that stand the test of time and specialize in cost optimized server architecture, matchmaking, data analytics, security, networking and general multiplayer enablement. We hire and retain the best gameplay engineers in the world.

The Companion Group prides itself on demonstrating knowledge via execution, expanding game studios teams with highly skilled Unreal Engine (C++), Unity (C#) and backend architecture and services engineers.

Our team consists of some of the best developers from some of the biggest companies in the industry. We’re talking former Xbox, Amazon, Google, Tencent, EA, Improbable, Creative Assembly, Supermassive.

Not only are we able to build fully customized solutions from scratch, but we have a deep understanding of the products available on the market, including popular services such as Playfab, Accelbyte and Gamesight as well as some of the lesser known options. So, whether you’re building a complex multiplayer or a deep narrative-driven single player experience, we’re here to help.

Combine all of the above with our low overhead costs and you have the highest quality partner in the industry at a highly competitive rate.

We live our dream every day by working with some of the largest and most successful games studios and publishers in the world.

Industry
Unknown
Company Size
51-200 employees
Headquarters
London, GB
Year Founded
2022
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