Apple

Senior Graphics Software Engineer

Apple  •  Culver City, CA / Cupertino, CA / San Diego, CA / Seattle, WA (Onsite)  •  1 day ago
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Job Description

Summary

Summary:

Apple's ProVideo Software team pushes the boundaries of what's possible in image and video processing, delivering breakthrough visual experiences to hundreds of millions of users worldwide. We are looking for a skilled engineer with deep expertise in GPU-accelerated visual effects, AI/ML-driven image processing, and real-time playback and video FX pipelines. In this role, you'll shape the algorithms and systems that define how Apple users relive their most important moments.

Description

You will design, implement, and optimize GPU-based real-time visual effects and image processing algorithms that power video playback across Apple platforms. Working within a mature, high-performance application framework, you'll integrate cutting-edge AI/ML models into production pipelines while ensuring correctness across colorspaces and display targets. Day-to-day work spans algorithm prototyping, Metal shader development, performance profiling, and close collaboration with cross-functional partners in video engineering, machine learning, and product design.

Preferred Qualifications

  • Experience developing or adapting AI/ML models specifically for image enhancement, style transfer, or video understanding tasks
  • Deep expertise in Apple platform graphics and compute frameworks beyond Metal, such as Core Image or AVFoundation
  • Track record of shipping real-time camera or video features in consumer-facing iOS, iPadOS, or macOS products
  • Skilled in performance profiling and optimization using Xcode Instruments, GPU Frame Capture, or equivalent tools
  • Proven experience with computational photography techniques such as HDR tone mapping, noise reduction, or multi-frame processing
  • Background in color science, ICC profiles, or HDR/wide color gamut pipeline design

Minimum Qualifications

  • 5+ years of experience in image and video processing algorithm development, with a strong emphasis on real-time or near-real-time applications
  • Hands-on experience implementing and optimizing GPU-based visual effects for video playback pipelines
  • Proficiency in Metal for GPU programming on Apple platforms
  • Strong background in C/C++ and at least one of Objective-C or Swift for production software development
  • Demonstrated ability to integrate new features into large, mature application frameworks without regressions
  • Solid understanding of NLE playback pipelines, including colorspace management and display rendering
  • Familiarity with node-based image processing architectures and their design trade-offs
  • Familiarity with AI/ML-based image and video processing technologies and on-device model integration

Bachelors Degree in Computer Science, Computer Engineering, or equivalent

Apple

About Apple

We’re a diverse collective of thinkers and doers, continually reimagining what’s possible to help us all do what we love in new ways. And the same innovation that goes into our products also applies to our practices — strengthening our commitment to leave the world better than we found it. This is where your work can make a difference in people’s lives. Including your own.

Apple is an equal opportunity employer that is committed to inclusion and diversity. Visit apple.com/careers to learn more.

Industry
Hardware & Semiconductors
Company Size
10,000+ employees
Headquarters
Cupertino, California
Year Founded
1976
Website
apple.com
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