BULKHEAD

SENIOR GAMEPLAY ENGINEER [FTC REMOTE]

BULKHEAD  •  Derby, GB (Remote)  •  5 months ago
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Job Description

BULKHEAD is on the hunt for a Senior Engineer who specializes in gameplay engineering and thrives in Unreal Engine. If you’re passionate about crafting responsive, immersive gameplay systems and love solving technical challenges, we want to hear from you!

What you’ll be doing

  • Writing high-performance, scalable, and maintainable code

  • Solving tricky debugging and optimisation challenges

  • Making sure networking runs like a dream in multiplayer environments

  • Guiding and mentoring other engineers to level up their skills

  • Collaborating with designers and artists to create something amazing

What we need from you:

  • Strong C++ skills and Unreal Engine experience

  • Deep understanding of multiplayer networking

  • A track record of shipping commercial multiplayer games

  • A passion for problem-solving and making things better

The Game

You'll be working on one of the most popular FPS titles in the world that sits in the top 10 most played games on Steam.

Notes:

  • This job is a 12 Month Fixed Term Contract

  • This job is Fully Remote

  • You must be UK or EU Based

BULKHEAD

About BULKHEAD

BULKHEAD has grown from humble indie roots to become a fully fledged AAA studio, now we’re ready to deliver our biggest mark on the FPS genre.

Our people are ambitious and want to make an impact - to create the world's next must-play first person shooters.

Industry
Unknown
Company Size
51-200 employees
Headquarters
Derby, GB
Year Founded
2015
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