Keywords Studios

Senior Gameplay Animator - Lakshya Digital

Keywords Studios  •  Canada (Remote)  •  4 hours ago
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Job Description

Established in 2004, Lakshya Digital - a Keywords Studio - is the largest interactive entertainment and game development services studio in South Asia. Our main production studios are in India, and we maintain satellite studios in Europe, North America, and Japan.

Contract: 3-4 Months
Location: Remote (preferred overlap with North American working hours)
Experience: Senior / AAA Gameplay Animator

We're looking for an experienced Senior Gameplay Animator to join our team on an exciting short-term contract, helping bring a high-profile, well-loved AAA IP to life.

This is an opportunity to work on a vertical slice/demo experience that showcases the quality and vision of an upcoming project. The work is heavily focused on delivering impactful, responsive gameplay animation with a strong emphasis on cinematic combat.

What We're Looking For

We're seeking an animator who understands what makes combat feel satisfying—someone capable of delivering animations with strong readability, impactful timing, and cinematic presentation. You'll be contributing to a polished demonstration that showcases both gameplay and narrative moments, so a passion for crafting memorable player experiences is essential.

If you've worked on premium AAA action titles and thrive in collaborative environments where quality is the highest priority, we'd love to hear from you.

Please include a demo reel or portfolio.

Requirements

Responsibilities

  • Create high-quality, polished gameplay animations for a combat-focused experience.
  • Produce believable, weighty melee combat animations that feel responsive and satisfying.
  • Animate combat encounters involving player attacks, enemy reactions, finishers, and traversal where required.
  • Create animations supporting Quick Time Events (QTEs) and seamlessly blend gameplay into cinematic moments.
  • Collaborate closely with designers, technical animators, and engineers to iterate on gameplay feel and responsiveness.
  • Work within an established animation pipeline while maintaining a high level of polish and attention to detail.
  • Help define and maintain the quality bar expected of a premium AAA action title.
  • Required Skills & Experience
  • Extensive professional experience as a Gameplay Animator on AAA console or PC titles.
  • Demonstrated experience working on third-person action or combat-heavy games.
  • Strong understanding of melee combat systems, timing, anticipation, impact, and character weight.
  • Experience creating cinematic gameplay moments and scripted in-game events.
  • Excellent keyframe animation skills with a strong eye for performance and physicality.
  • Comfortable working from motion capture as well as creating bespoke keyframe animation where required.
  • Strong communication skills and the ability to work independently within a collaborative team.

Bonus Skills

Experience working on titles similar in style to:

God of War
Ghost of Yōtei
Ghost of Tsushima
The Last of Us
Uncharted

Technical experience with any of the following is highly desirable:

Autodesk Maya
Autodesk MotionBuilder
Unreal Engine (UE4/UE5)
Animation Blueprints, State Machines, and gameplay integration workflows

Studio: Keywords Studios

Location: Canada, US

Area of Work: Art Services

Service: Create

Employment Type: Contract

Working Pattern: Full Time, Remote

Keywords Studios

About Keywords Studios

🎮🎬 We help make video games, films, and fan favourites you’ve probably played, watched, or heard.

We work behind the scenes with game developers, publishers, and entertainment companies to bring their ideas to life and keep them running smoothly. From game development and art production to audio services, localization, game testing, community support, and marketing, we’re the partner you call when you need extra hands (or brains).

We are 13,000 people worldwide. Tech-savvy, AI-aware, and deeply invested in R&D. We’re adaptable, collaborative, and used to plugging into diverse teams and pipelines. Many of us grew up with games, animation, and film. We’re fans first, and that shows in how we work: with care, respect, accessibility, and safety in mind.

Whether it’s building innovative experiences, meeting tight deadlines, or preserving creative vision across every language and culture, our services and proprietary tools integrate seamlessly with your team at any stage of the product life cycle.

We don’t always make the headlines, but we help others get there.

Among our clients: Tencent Games, Microsoft, Ubisoft, Supercell, Bandai Namco, Netflix, Amazon... #ImagineMore

Industry
Unknown
Company Size
10,000+ employees
Headquarters
Dublin, IE
Year Founded
1998
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