Apple

Senior Creative Gameplay Engineer, Apple Arcade

Apple  •  Culver City, CA / Cupertino, CA (Hybrid)  •  2 hours ago
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Job Description

Summary

Apple Arcade is redefining the future of games by offering players of all ages a growing collection of award-winning titles with no ads, no in-app purchases, and a commitment to quality, creativity, and fun. At the heart of this vision is Sneaky Sasquatch, one of Arcade’s most beloved originals.

To help define the future for this celebrated game, Apple is building a team to expand the creative boundaries of Sneaky Sasquatch, to imagine and build entirely new adventures, while introducing the magic of shared, connected gameplay.

This is an opportunity to join a focused, creatively-driven team to develop new content and features that will deliver magical experiences to millions of players. You will work directly alongside the original creators, shaping the future of a renowned IP and helping to establish a culture of creative and technical excellence from the ground up.

Description

As a Senior Creative Gameplay Engineer, you will contribute creative vision and technical expertise to the Sneaky Sasquatch team, creating innovative new gameplay experiences for millions of players around the world.

Preferred Qualifications

A proven ability to "find the fun" through rapid prototyping and iteration. Your portfolio should show us how you've turned a rough idea into a polished, delightful experience.

A deep understanding of gameplay systems design. You think in terms of scalable frameworks, not just one-off features.

A highly self-directed and resourceful attitude, comfortable navigating the ambiguity of the creative process.

Excellent communication skills and a passion for collaborative, team-oriented problem-solving.

Experience in a "technical design" or similar hybrid role where you were responsible for both the design and implementation of core gameplay.

Experience shipping on Apple platforms (iOS, tvOS, macOS, visionOS).

Deep familiarity with a wide range of game genres, with strong, well-reasoned opinions on game feel, pacing, and player motivation.

A genuine love for Sneaky Sasquatch and a passion for creating heartfelt, player-centered experiences.

Minimum Qualifications

10+ years of experience in game development, with a portfolio demonstrating exceptional creative and technical ownership on multiple shipped titles. This includes deep expertise in Unity and C#, with proven mastery of building complex gameplay systems from the ground up.

Apple

About Apple

We’re a diverse collective of thinkers and doers, continually reimagining what’s possible to help us all do what we love in new ways. And the same innovation that goes into our products also applies to our practices — strengthening our commitment to leave the world better than we found it. This is where your work can make a difference in people’s lives. Including your own.

Apple is an equal opportunity employer that is committed to inclusion and diversity. Visit apple.com/careers to learn more.

Industry
Hardware & Semiconductors
Company Size
10,000+ employees
Headquarters
Cupertino, California
Year Founded
1976
Website
apple.com
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