Kokku

Rendering Game Developer

Kokku  •  Remote  •  20 hours ago
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Job Description

Kokku is looking for a Render Engineer to join our team! As a rendering engineer, you will be responsible for designing and developing the implementation of game systems and resources, with a focus on working with rendering pipelines and graphics libraries.

This role works together with other programmers and the production team to create high-performance, robust and sustainable systems in a game development environment.

Responsabilities:

  • Maintaining and optimizing existing rendering systems

  • Developing new rendering solutions for large-scale problems

  • Identify and highlight any potential risks during the development process

  • Optimizing performance and memory utilization

Requirements:

  • Fluent C++ and strong experience with graphics programming are essential

  • Strong knowledge of rendering techniques and GPU/CPU architecture

  • Experience with one or more low-level graphics API (DirectX12, Vulkan, Metal, console, etc.)

  • Multiplatform development experience Shipped at least one project for Xbox, Playstation, and/or other console

  • Strong communication skills, responsibility, sense of ownership and dedication for work

Nice to have:

  • Experience with low-level profiling and optimization

  • Strong experience with at least one graphics debugging tool (RenderDoc, Pix, console-specific, etc.)

Kokku

About Kokku

Kokku stands as a premier provider of end-to-end creative development and Co-Development for AAA/AA projects, boasting a strong presence with offices in Europe and LatAm. Renowned for our collaborative approach, we specialize in delivering a diverse array of AAA/AA titles across platforms like Consoles, PC, and Mobile.

Our esteemed partners include industry giants such as Activision, Guerrilla Games, Codemasters, Electronic Arts, Paradox, Samsung, Netflix, and many more.

Industry
Arts & Entertainment
Company Size
201-500 employees
Headquarters
Recife, BR
Year Founded
2011
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