Are you looking to work with your passion and create entertainment in the realm of AAA gaming? Come join us on our epic journey as our new Release Manager, where you will oversee the delivery and release of our upcoming title, Exoborne. Amongst your tasks will be coordinating with multiple internal and external stakeholders to ensure our title’s timely releases. You will work with Managers, Producers, Engineers, Publishing, and other leads to ensure a well-defined and reliable first party submissions process.
Act as the main point of contact between Sharkmob and our first-party partners.
Act as an expert in regards to the submission processes for all first-party platforms.
Coordinate all release/configuration/change management-related tasks to prepare, plan, and implement builds into preproduction and production environment.
Develop and maintain roadmaps and release schedules for builds ready for production.
Enable frequent, high-quality releases of features and content.
Provide management reports and documentation on release progress.
Ownership of the monthly releases and managing the tasks associated with the planning and execution of all release level activities.
Plan and implement release management KPIs.
At least three years experience as a Release Manager or five years equivalent experience.
Excellent communication and interpersonal skills, diplomacy, and compromise is your mantra.
Have a passion for delivering high-quality content.
Ability to prioritize tasks and work with tight deadlines.
You are proactive and comfortable working independently.
Detail-oriented with strong organizational skills.
Good presentation skills.
You are a game enthusiast.
Please note that relocation support is not offered for this position.
Experience with JIRA, Confluence, Slack and Excel.
Experience operating global, continually evolving games as a service.
Experience running cross-platform game development projects.
Experience working with people from a variety of cultures and backgrounds.
You have shipped at least one game as a Release Manager.specific experience or knowledge of systems, games, tech, genres, etc.
Sharkmob is a Swedish game developer founded in 2017. We create AAA-quality games for PC and console, using the Unreal Engine to power our ambitions of taking multiplayer games to new heights.
We are currently developing Exoborne, our first original IP. In 2022, we released Bloodhunt, a battle royale set in the Vampire: The Masquerade universe.
At Sharkmob, we believe great games are created by diverse teams with different perspectives, backgrounds, and experiences. We are committed to building an inclusive and collaborative workplace where creativity can thrive. Our culture is built around shared ownership, a passion for creating great games, and, just as importantly, having fun along the way.
We’d love for you to join us on our journey and become part of our crew. To learn more about Sharkmob, our projects, and the perks of being a crew member, visit our homepage

Sharkmob was founded in 2017 and is headquartered in Malmö, Sweden. We are currently working on Exoborne – a Sharkmob original game. We have previously released Bloodhunt – a battle royale shooter set in the Vampire: The Masquerade universe. We develop games for PC and console, using Unreal 5 to power our vision and ambition.
Exoborne is a tactical open-world extraction shooter set in a world ravaged by extreme forces of nature. As a warrior equipped with powerful Exo-rig technology, you’ll face hostile factions, enemy players, and Mother Nature herself in a game of intense, high-stakes action.
We are fortunate to work with things we are passionate about and we have the privilege of creating entertainment for others to enjoy. We believe that if we have fun making games, people will have fun playing them. Fun is also about boldly taking on great challenges together, achieving heights we couldn't reach alone. All things said, we want a fun, professional experience and so we all must lead by example.
We want everyone to feel like they have a stake in the games we make. Our games are not the brainchild of a few people - we own them together. Everyone’s contributions, opinions, and feedback matter. For this to work everyone needs to respect the big picture and high-level goals of the project. Shared ownership is at the heart of the Sharkmob adventure.
We are here to create great multiplayer shooter games. We want to work on games that people talk about and remember, that capture our imagination and bring people together. To achieve this, we work as a team and in doing so we embrace the concept of "disagree and commit". This means that we accept that we might not always get our way but we wholeheartedly support decisions made as a team.