Job Description
About the company
Our client is a consumer software company.
The role
Raydar is recruiting for this role on behalf of our client. Design consumer mobile product experiences from early research through production-ready assets, with a focus on playful interactions, advancement and rewards. Partner closely with product and engineering to ship quickly and extend an established design system across platforms.
What you'll do
- Own design of a consumer app from early research and user flows through high-fidelity interfaces and production assets.
- Design engaging interaction loops, advancement systems, rewards and collectible features.
- Lead design for a new web version of the app and help lay groundwork for an Android release.
- Build on and refine an established design system, including iOS-native interaction patterns.
- Partner with product managers and engineers to deliver features quickly, adding motion, illustration and micro-copy to key moments.
Requirements
What we're looking for
- Bachelor's degree.
- One to three years of hands-on work shipping consumer apps on Apple devices, ideally with an appetite for web and Android work, from a large technology firm or a growth-stage startup.
- A design portfolio that walks through the reasoning behind past projects and shows reach beyond a single product.
- Hands-on background creating playful feedback systems that keep everyday users returning.
- Comfort with motion, illustration and animation craft in interactive interfaces.
- Low ego, coachable, and comfortable working through ambiguity.
Bonus points
- Background in games or entertainment software.
- Previous experience founding a company.
Benefits
Compensation and benefits
- Base salary: USD 160,000 to 225,000 per year
- Equity
- Health, dental and vision coverage
- Retirement plan
Location and work model
- San Francisco, California, United States
- On-site, 5 days a week in the office
- Full-time