
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played video game in the world, over 100 million play every month. Players form the foundation of our community and it’s for them that we continue to evolve and improve the League of Legends experience.
We’re looking for humble but ambitious, razor-sharp professionals who can teach us a thing or two. We promise to return the favor. Like us, you take play seriously; you’re passionate about games. We embrace those who see things differently, aren’t afraid to experiment, and who have a healthy disregard for constraints.
As a Producer supporting VALORANT Mobile monetization, you will help the team deliver high-quality commercial content and maintain a smooth collaboration process across Riot, co-development partners, and publishing stakeholders.
This role focuses on production support for monetization assets and workflows, including ported PC-to-Mobile assets, version documentation, and review process coordination for future commercial SKUs. You will help ensure that weapon skins, accessories, and other monetization-related assets are faithfully recreated on mobile while meeting VALORANT’s quality bar and player expectations.
You will work closely with Product Managers, artists, producers, co-dev partners, and publishing teams to track asset status, organize documentation, identify issues, and support clear decision-making. This is a hands-on production role for someone who is detail-oriented, highly organized, and passionate about helping teams ship polished player-facing content.
Employment Type: employment contract with FESCO Adecco, a professional personnel company in China.
作为支持 VALORANT Mobile 商业化方向的制作人,你将协助团队交付高质量的商业化内容,并维护 Riot、联合研发伙伴与发行团队之间顺畅、高效的协作流程。
这个职位主要聚焦于商业化资产与流程的制作支持,包括 PC 到 Mobile 的资产移植审核、版本文档整理,以及未来新商业化 SKU 审核流程的搭建与跑通。你将协助团队确保武器皮肤、挂饰、卡面、喷漆等商业化资产在移动端能够尽可能忠实还原 PC 版本,同时符合 VALORANT 的质量标准与玩家期待。
你将与产品经理、美术、制作人、联合研发伙伴和发行团队密切合作,追踪资产状态、整理文档、发现问题,并帮助团队更清晰地做出判断与推进决策。这个职位适合细心、有条理、执行力强,并且愿意帮助团队交付精致玩家体验的人。
用工性质:与专业人事服务公司FESCO Adecco签订劳动合同.

Since 2006, Riot Games has stayed committed to changing the way video games are developed, published, and supported for players. From our first title, League of Legends, to 2020’s VALORANT; we have strived to evolve the community with growth in Esports, and expansion from games into entertainment. Players are the foundation of Riot's community and because of them, we’re able to reach new heights.
Founded by Brandon Beck and Marc Merrill, Riot is headquartered in Los Angeles, California, and has 4,500+ Rioters in 20+ offices worldwide. Riot has been featured on numerous lists including Fortune’s “100 Best Companies to Work For,” “25 Best Companies to Work in Technology,” “100 Best Workplaces for Millennials,” and “50 Best Workplaces for Flexibility.”
Riot Games recruiters will never ask for money or request sensitive information, and they'll always reach out from an @riotgames.com email address. You can learn more about Riot’s interview process here: https://www.riotgames.com/en/work-with-us/interviewing-at-riot/interview-process