This role will be responsible for creating the narrative structure, writing screenplay, dialogues and assisting with implementation of cutscenes / quests inside the game engine (Unity). They will be part of a small design team and work closely with the lead game designer. They will collaborate with VO / mocap artists, level designers and assist with creation of in-game cutscenes that are in line with the vision and emotional experience of the game as defined by our creative director.
"Cereal before milk".
Tentworks Interactive is an equal-opportunity employer. We do not discriminate based on race, color, ethnicity, ancestry, national origin, religion, sex, gender, sexual orientation, age, disability, veteran status, genetic information, marital status, or any legally protected status

Tentworks Interactive is a video game company operating in multiple countries, holding an Indian license and headquartered in Bangalore with a second office in San Francisco. We aim to create interactive tycoon/strategy games to a vast audience focusing on great narrative design.
Our projects are driven by a passionate and creative team. Contact us for development, work-for-hire, or publishing inquiries. We are always looking for game enthusiasts who are passionate and have the ability to work as a team.