Huuuge Games

Monetization Specialist

Huuuge Games  •  Republic of Poland (Onsite)  •  14 days ago
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Job Description

Introduction:

At Huuuge Games, we make top-grossing mobile games that bring people together through fun and social mobile gaming.

Become a part of an exciting adventure bringing fun and truly social experiences to millions of players around the world - all from our offices in Poland (Warsaw) or Israel (Tel Aviv). As a Monetization Specialist, you will play a crucial role in shaping the revenue strategy and product performance of our titles. This is a dynamic position that combines business insight, marketing creativity, and a data-driven mindset to drive impact.

How will you make an impact with us?

  • Develop and execute monetization strategies aimed at maximizing revenue and player engagement.

  • Collaborate on the planning and execution of product launches and LiveOps calendars to meet KPIs and revenue targets.

  • Analyze and optimize monetization mechanics, pricing models, and promotions based on data insights and performance results.

  • Coordinate cross-functional teams (product, marketing, analytics) to align monetization efforts with product goals.

  • Lead or support special monetization-related projects to enhance the player experience and lifetime value.

  • Conduct market research and benchmarking to identify trends and new opportunities for growth.

  • Provide actionable insights and strategic recommendations to improve monetization performance.

  • Use tools like Asana and analytics platforms to track, plan, and report on monetization activities.

Requirements

This is the right job for you if you have:

  • 2+ years of experience as a Monetization Specialist in the gaming industry.

  • A proven background in product monetization and marketing strategy execution.

  • Strong analytical thinking and the ability to derive insights from complex data sets.

  • A creative and curious mindset with a strong business orientation.

  • Great communication skills and experience collaborating across teams and functions.

  • High proficiency in English (both written and spoken).

  • Ability to take full ownership of projects from ideation to execution.

  • Bachelor’s degree (preferred).

Surprise us with:

  • Knowledge of emerging trends and technologies in the gaming industry.

  • Experience in LiveOps planning and revenue forecasting.

  • Familiarity with social casino or casual free-to-play game models.

We thought you’d appreciate:

Huuuge Games

About Huuuge Games

Huuuge is an international free-to-play games developer and a global publisher of digital games on mobile and web platforms, with a mission to empower billions of people to play together, as part of the Huuuge vision to transform mobile gaming into a massively social experience.

In order to continue building one of the global leaders in real-time, free-to-play mobile gaming, Huuuge aims to redefine the user experience by offering best-in-class live operations and innovative social features in its games.

Huuuge is one of the fastest-growing mobile game developers, having generated annual consolidated revenue growth of 30.6% in the period between 2017 and 2019 (CAGR). The Company develops and publishes its games globally and its users play its games in almost every country in the world.

Huuuge’s major areas of operations are development and publishing. Development encompasses all activities related to the development of new games. Huuuge has a proven track record of developing successful games within the social casino subgenre through its systematic development process. Publishing encompasses activities from the launch of a game onwards, including relationship building with distributors, marketing and continuous post-launch game optimization.

As of September 30, 2020 Huuuge had 4.74 million Monthly Active Users (“MAU”) compared to 3.98 million, 3.72 million and 3.32 million as at calendar year end 2019, 2018 and 2017, respectively.

Industry
Unknown
Company Size
201-500 employees
Headquarters
Warszawa, PL
Year Founded
2014
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