The multi-Oscar-winning creative Film & Episodic studio, at Framestore has worked with some of the greatest storytellers in film today. Collaborating with directors and producers across the complete filmmaking process to help design, plan and create beautiful images, we focus on finding innovative creative solutions to support their vision and set new standards for visual effects in cinema.
Framestore combines talent and technology to bring life to everything we create. Driven by creativity and inspired by the future, we set out every day to reframe the possible.
About the role
As members of the Lighting department, Lookdev technical directors are responsible for producing look development and shading for high-quality photorealistic CG assets to be used in high-end VFX film s.
What you’ll do:
Working closely with the VFX/CG Supervisors and Head of Department to determine the best approach to solving look development challenges and achieving the required look
Collaborating with other asset departments to ensure look development requirements are met
Making sure that shading setups are efficient in order to optimise render-farm usage
Staying on schedule and meeting set deadlines while maintaining the highest levels of quality
What we’re looking for:
Previous experience in look development for VFX films
Strong knowledge of physically plausible shading and rendering techniques
Extensive knowledge of either Renderman, Arnold or similar raytrace-based production renderers
A good knowledge of lighting techniques and real-world lighting/photography
A good understanding of colour-space
A basic knowledge of Nuke or similar compositing package, including how to use layers and passes to tweak a shot after it has been rendered
Good all-round knowledge of other disciplines within VFX including: simulation, modelling and UV mapping and texturing
Excellent organisation, communication, and interpersonal skills
Good attention to details
Able to work well under pressure and meet deadlines while maintaining high quality results
Able to work successfully as part of a team as well as independently
Reliable, with good timekeeping and the ability to meet deadlines
Flexible and adaptable with the ability to work within a pre-set workflow or pipeline but also with the creativity and problem-solving skills to work around issues
Dencent knowledge of Houdini
You might also have:
Experience with digital paint software such as Photoshop, Mari and/or Substance Painter
Experience and knowledge in modelling and texturing
Application Process
To apply, please complete the linked application form or submit your resume and portfolio to recruiters@framestore.com with the subject line Lookdev TD - Montreal (speculative application)
Accessibility Statement
Our Montreal studio has universal access, with step-free entry, accessible toilets, and quiet spaces available. We are committed to providing an inclusive workplace for everyone and continue to improve accessibility to ensure all employees feel supported.

Framestore combines talent and technology to reframe the possible in film, content, advertising and immersive experiences.
Founded in 1986, Framestore is now a global company of over 3,000 people across eight locations. We create pixel-perfect images for blockbuster films and TV, iconic advertising campaigns and innovative immersive projects.
Our portfolio of work is underpinned by an industry-leading expertise in VFX and has resulted in a multitude of awards including Oscars and BAFTAs as well as a record number of Cannes Lions awards, which all cement our position at the forefront of innovation.
We have studios in London, Montreal, New York, Los Angeles, Chicago, Mumbai, Melbourne. Visit our website for current vacancies in film, advertising and immersive: https://www.framestore.com/careers