welevel is an innovative game studio based in Munich, backed by top-tier investors. We are developing Solid River, the first AAA survival game with deep city-building mechanics in the late game, set in a medieval, procedurally generated world with AI-driven NPCs.
Here’s what makes us stand out:
Inspiring Work Environment: A central Munich location with a diverse, motivated, and international team that fosters creativity and collaboration.
We’re looking for a Level Artist to bring our gameplay spaces to life with detail, atmosphere, and strong gameplay clarity. You will dress and polish villages, dungeons and other playable areas — balancing beauty with function to guide the player and enhance the overall experience in Solid River.
You will work closely with Environment Artists and Game Designers to ensure every location supports gameplay while feeling rich, immersive, and part of a cohesive world.
Nice to have
Are you ready to craft gameplay spaces that captivate players and bring Solid River to life? Apply now and design worlds players will never forget!

We are enthusiasts of survival and city-builder games and our aim is to craft spectacular gaming experiences, designed by players, for players. We push the limits of Unreal Engine 5 to merge thrill, exploration, and impressive construction features.
Our focus is on developing strikingly realistic worlds through advanced procedural generation techniques, ensuring every game is a unique adventure.