
NBCUniversal is one of the world's leading media and entertainment companies. We create world-class content, which we distribute across our portfolio of film, television, and streaming, and bring to life through our global theme park destinations, consumer products, and experiences. We own and operate leading entertainment and news brands, including NBC, NBC News, NBC Sports, Telemundo, NBC Local Stations, Bravo, and Peacock, our premium ad-supported streaming service. We produce and distribute premier filmed entertainment and programming through our powerhouse film and television studios, including Universal Pictures, DreamWorks Animation, and Focus Features, and the four global television studios under the Universal Studio Group banner, and operate industry-leading theme parks and experiences around the world through Universal Destinations & Experiences, including Universal Orlando Resort, home to Universal Epic Universe, and Universal Studios Hollywood. NBCUniversal is a subsidiary of Comcast Corporation. Visit www.nbcuniversal.com for more information.
Our impact is rooted in improving the communities where our employees, customers, and audiences live and work. We have a rich tradition of giving back and ensuring our employees have the opportunity to serve their communities. We champion an inclusive culture and strive to attract and develop a talented workforce to create and deliver a wide range of content reflecting our world.
As a Lead Technical Artist, you are responsible for defining and driving the technical art vision, standards, workflows, and execution across the project. You sit at the intersection of Art, Design, Engineering, Animation, UI, Audio, and Production, ensuring that the project's visual ambition remains achievable, scalable, performant, and maintainable across PC, console, and mobile platforms. You are both a strategic leader and a hands-on problem solver, overseeing the technical health of the project while building the systems, pipelines, and teams that enable content creators to work efficiently and effectively. Your role is to ensure technical art is a force multiplier for the entire development organization.
Lead, mentor, and grow the Technical Art organization, including hiring, performance management, career development, and technical leadership across all technical art disciplines.
Define and enforce technical art standards, workflows, performance budgets, and content requirements across characters, animation, gameplay, VFX, environments, UI, and audio.
Own the technical art strategy for Unreal Engine 5 across PC, console, and mobile platforms, ensuring that content scales appropriately while maintaining visual quality and runtime performance.
Partner closely with Engineering to drive engine extensions, rendering features, content validation systems, automation, build pipelines, custom asset workflows, profiling tools, and platform optimization initiatives.
Own and evolve the project's content pipeline strategy from DCC tools through Unreal Engine and deployment workflows. Establish standards for asset ingestion, validation, automation, CI/CD integration, and creator-facing tooling.
Drive cross-disciplinary alignment between Art, Design, Animation, Gameplay Engineering, Rendering Engineering, Tools Engineering, and Production. Ensure technical constraints and content requirements are clearly understood and effectively implemented.
Provide technical leadership for character pipelines, rigging systems, shaders, materials, animation technologies, gameplay VFX, runtime interactions, and content optimization workflows.
Build and oversee tooling and automation using Unreal Engine tooling frameworks, Python, and DCC scripting to improve productivity, consistency, and content quality across the project.
Define and maintain platform performance budgets, profiling methodologies, validation rules, and optimization standards, with particular attention to mobile scalability, memory constraints, thermals, battery usage, and rendering cost.
Establish and maintain robust documentation, onboarding processes, standards, and technical guidance to ensure teams can successfully scale and operate with confidence.
Review technical art work across the project and provide clear, actionable feedback that improves quality, performance, maintainability, and scalability.
Partner with leadership to define and execute the long-term technical art roadmap as the project evolves into a scalable platform.
Serve as the escalation point for the most complex technical art, content pipeline, performance, and tooling challenges on the project.
Stay current with industry trends, Unreal Engine advancements, content creation technologies, rendering techniques, tooling practices, automation frameworks, and mobile platform developments.
En tant qu’ Artiste technique principal(e), vous êtes responsable de définir et de piloter la vision, les normes, les flux de travail et l’exécution en art technique pour l’ensemble du projet. Vous œuvrez à l’intersection de l’Art, du Design, de l’Ingénierie, de l’Animation, de l’UI, de l’Audio et de la Production, en veillant à ce que l’ambition visuelle du projet demeure réalisable, évolutive, performante et maintenable sur les plateformes PC, console et mobile.
Vous êtes à la fois un leader stratégique et une personne de terrain capable de résoudre des problèmes complexes. Vous supervisez la santé technique du projet tout en développant les systèmes, pipelines et équipes qui permettent aux créateurs de contenu de travailler efficacement. Votre rôle consiste à faire de l’art technique un véritable multiplicateur de performance pour l’ensemble de l’organisation de développement.
Responsabilités
8+ years of professional experience in Technical Art, with at least 2+ years leading teams and driving technical direction across multiple disciplines.
Experience shipping one or more games as a Technical Artist, ideally across multiple platforms including mobile.
Deep expertise in Unreal Engine 5, including Blueprints, Animation Blueprints, Control Rig, Niagara, Material Editor, Unreal tooling frameworks, and content pipelines.
Strong understanding of the full technical art stack, including character pipelines, rigging, skinning, animation systems, VFX integration, shaders, materials, rendering, UI, optimization, and content workflows.
Experience building production tooling, automation systems, asset validation frameworks, and content pipelines.
Strong scripting skills using Python, with experience integrating DCC workflows and Unreal Engine tooling. Experience with MEL, MaxScript, or similar scripting languages is a plus.
Strong understanding of profiling, optimization, and performance analysis across PC, console, and mobile platforms.
Experience working closely with engineers on engine-level features, platform optimization, content systems, and tooling architecture.
Excellent communication skills with the ability to translate between art, design, production, and engineering teams.
Demonstrated leadership experience building strong teams through clear standards, mentorship, feedback, and trust.
Desired Characteristics:
Experience leading Technical Art across multiple disciplines including gameplay, characters, animation, VFX, UI, environments, mobile, and pipeline development.
Experience building and scaling technical art organizations in AAA or large-scale game productions.
Deep familiarity with DCC ecosystems and their integration into Unreal Engine production pipelines.
Experience with Unreal Engine systems such as Niagara, Control Rig, Animation Blueprints, Gameplay Ability System, Material Editor, and Blueprint-driven workflows.
Experience designing creator-facing tools, automation systems, validation frameworks, and scalable content pipelines.
Experience with HLSL, shader development, material optimization, rendering performance analysis, and graphics debugging workflows.
Strong understanding of mobile rendering constraints, mobile GPU architectures, memory budgets, thermal limitations, and sustained performance considerations.
Experience supporting live-service, UGC, creator-focused, or platform-oriented products.
Proven ability to improve team efficiency through tooling, automation, documentation, and workflow design.
Strong understanding of game feel, player feedback systems, animation-driven interactions, and the relationship between gameplay and presentation.
A passion for empowering artists, improving workflows, and building scalable technical foundations that enable creative teams to do their best work.
Atouts recherchés
As part of our selection process, external candidates may be required to attend an in-person interview with an NBCUniversal employee at one of our locations prior to a hiring decision. NBCUniversal's policy is to provide equal employment opportunities to all applicants and employees without regard to race, color, religion, creed, gender, gender identity or expression, age, national origin or ancestry, citizenship, disability, sexual orientation, marital status, pregnancy, veteran status, membership in the uniformed services, genetic information, or any other basis protected by applicable law.
If you are a qualified individual with a disability or a disabled veteran and require support throughout the application and/or recruitment process as a result of your disability, you have the right to request a reasonable accommodation. You can submit your request to AccessibilitySupport@nbcuni.com.

NBCUniversal is one of the world's leading media and entertainment companies. We create world-class content, which we distribute across our portfolio of film, television, and streaming, and bring to life through our theme parks and consumer experiences. We own and operate leading entertainment and news brands, including NBC, NBC News, MSNBC, CNBC, NBC Sports, Telemundo, NBC Local Stations, Bravo, USA Network, and Peacock, our premium ad-supported streaming service. We produce and distribute premier filmed entertainment and programming through Universal Filmed Entertainment Group and Universal Studio Group, and have world-renowned theme parks and attractions through Universal Destinations & Experiences. NBCUniversal is a subsidiary of Comcast Corporation.
Our impact is rooted in improving the communities where our employees, customers, and audiences live and work. We have a rich tradition of giving back and ensuring our employees have the opportunity to serve their communities. We champion an inclusive culture and strive to attract and develop a talented workforce to create and deliver a wide range of content reflecting our world.