Virtuos

Lead Level Artist

Virtuos  •  People’s Republic of China (Onsite)  •  2 days ago
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Job Description

PLAY, GROW and WIN

To be a part of Virtuos means to be a creator. 

At Virtuos, we harness the latest technologies to make games better and more immersive than ever before. That is why we pride ourselves in constantly pushing the boundaries of possibility since our founding in 2004. 

Virtuosi is a team of experts – people who have come together to share their mutual passion for making and playing games. People with the same enthusiasm for exploring new ideas and the constant drive to excel in their field. People who believe in earning success through dedication.

At Virtuos, we are at the forefront of gaming, creating exciting new experiences daily. Join us to Play, Grow and Win – together.

ABOUT THE POSITION

  • Understand client’s needs and prepare clear briefing materials for in house level artists.
  • Manage communication with clients about artistic and technical matters.
  • Assist AD to provide artistic supervision throughout production process.
  • Anticipate and solve technical challenges within given constraints and visual requirements.
  • Identify and set up best practices of levels creation workflow.
  • Work with R&D on new industry technology and trends to improve the project's visual quality and efficiency.
  • Prioritize, plan and assign tasks to his team members.
  • Manage personal development, performance and morale of in house level artists.
  • Manage team performance evaluations.
  • At least 3 years of 3D art content creation experience.
  • At least 5 years of professional level creation experience.
  • Participated in at least one successfully shipped AA or AAA title FPSTPS game title.
  • Expert knowledge of Unreal Engine 5. In-depth knowledge of additional Game Engines is a plus, such as Unity Engine Source Engine Cry Engine .etc.
  • Proficient in using typical DCC tools, such as Maya/Blender/Substance Painter & Designer/ Houdini/Photoshop/Krita.
  • Proficient in using Microsoft Office softwares.
  • Experience setting up PCG level workflow with Houdini is preferred.
  • Experience leading a team of 10 level artists.
  • Experience creating and optimizing levels creation pipelines.
  • Adaptability to various aesthetic and art styles ranging from AAA photorealism to stylized cartoon.
  • Able to balance quality and technical constraints.
  • Excellent communication skills. English speaking ability is preferred.
  • Strong leadership and interpersonal skills.
  • Strong problem solving and troubleshooting skills.

Founded in 2004, Virtuos is one of the largest independent video game development companies. We are headquartered in Singapore with offices in Asia, Europe, and North America. Specializing in full-cycle game development and art production, we have delivered high-quality content for more than 1,500 console, PC, and mobile games. Our clients include 23 of the top 25 gaming companies worldwide.
About Our Team

The award-winning Virtuos Shanghai studio was founded in late 2004, the first of six game development studios located internationally and the former headquarters of the group before its relocation to Singapore in 2018.

Staffed by a multicultural group of talents, the studio specializes in providing full-stack game development and co-development services, including technical support for art and engineering. Virtuos Shanghai is also the base of operations for multiple Art teams working on the world’s top triple-A projects.
Virtuos

About Virtuos

Founded in 2004, Virtuos is one of the largest independent video game

development companies. We are headquartered in Singapore with offices in

Asia, Europe, and North America. Specializing in full-cycle game development

and art production, we have delivered high-quality content for more than 1,500

console, PC, and mobile games. Our clients include 23 of the top 25 gaming

companies worldwide.

Visit www.virtuosgames.com to find out how we can make games better,

together.

Industry
Unknown
Company Size
1,001-5,000 employees
Headquarters
Singapore, SG
Year Founded
Unknown
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