Techland

Lead Game Designer

Techland  •  Wrocław, PL (Onsite)  •  4 hours ago
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Job Description

Techland is one of the biggest video game companies in Poland, with over 30 years of experience in the gaming industry. From our studios in Wroclaw and Warsaw, we’ve built an international team of more than 500 talented professionals, all dedicated to pushing the boundaries of game development.

We’re known for creating iconic franchises like Call of Juarez and the zombie genre-defining Dying Light, which has been played by over 45 million players worldwide. With a focus on open-world action, storytelling, and community engagement, we’re committed to delivering unforgettable experiences to our players.

We’re constantly striving to improve, innovate, and take on new challenges. With ambitious plans for the future, we’re looking for passionate people to be part of this exciting journey.

  • Build and direct high level feature roadmap in collaboration with the Core Team and Production to translate objectives into concrete features and plan the development roadmap.
  • Plan and drive the development of game features: set priorities, structure the team, assign design owners to topics, and assess seniority and future hiring needs (participating in the hiring process).
  • Design engaging, systemic content loops (e.g. seasonal arcs, events, limited-time modes) that are high in perceived player value while efficient to produce, reusing and remixing existing assets and mechanics wherever possible; set success metrics and iterate based on data and player behavior.
  • Create a framework for detailed designs and identify requirements together with co-leads, directors, and production.
  • Collaborate with the Game Design Team on prioritizing and assigning tasks, discussing progress, tackling setbacks, and finding solutions — while ensuring good communication with other teams, with the help of producers.
  • Mentor and coach game designers, supporting their growth in seniority and career development.
  • Champion your designs through the full development cycle — from conception through iteration to release and post-launch support — designing within the boundaries set by the Game Director and challenging them constructively when needed.
  • Support implementation of designed features in a structured way: prototyping, iteration, balancing, and delivery, adapting designs as needed along the way.
  • Identify improvements to workflows, tools, and designers' pipelines to increase efficiency.

Qualifications

  • Senior experience in game design, with at least 1 shipped AAA title as a Lead Game Designer or Senior Game Designer.
  • Strong grounding in systemic game design and long-term engagement/content loops (live service experience a plus).
  • Data literacy — comfortable defining KPIs and using live performance data to inform design decisions.
  • Structured, professional approach to game design and production methodologies.
  • Proactive, supportive attitude toward all members of the development team.
  • Excellent communication skills, written and verbal.
  • Very good command of English.

Additional Information

What we offer:

  • A dedicated Buddy who will support you in your daily tasks.
  • A wide array of benefits: private medical care, life insurance, pro-health campaigns, gifts for different occasions.
  • An outstanding work atmosphere in a highly-skilled team of professionals, with flexible working hours, no dress code, and full support of the dedicated HR Business Partner.
  • Many opportunities for personal development: a dedicated development budget for each employee, extra two paid days for training and CSR, stable career paths, extensive internal and external training, and financing of English and Polish language classes.
  • State-of-the-art offices filled with chillout zones, a fully equipped kitchen, a gym (Wrocław office), and a free car park (Warsaw limited amount of space).
Techland

About Techland

Techland is a long-established gaming industry success story. With more than 30 years in the market, we know how to keep delivering unforgettable experiences. Headquartered in Poland, our international team comprises over 500 professionals.

Our long history has produced well-known and critically acclaimed games, such as The Call of Juarez and the genre-defining Dying Light franchise. But, we’re not stopping there!

We want to continue to create compelling AAA titles around the cutting-edge gameplay that Techland is known for.

We pride ourselves on our drive for quality, innovation and community engagement. Every game starts and ends with our players. We’re grateful for their support and will continue to deliver them the best gameplay experiences in the world.

Join us on our adventures and let’s do something remarkable together!

Industry
Unknown
Company Size
501-1,000 employees
Headquarters
Wroclaw, PL
Year Founded
1991
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