One of Us

Lead DMP Artist

One of Us  •  Bengaluru, IN (Onsite)  •  12 hours ago
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Job Description

The Lead DMP Artist is responsible for overseeing the creative and technical quality of both 3D environments and 2.5D matte paintings across a show or sequence. This includes building key assets, guiding projection workflows, managing task distribution, and collaborating with other departments to ensure seamless integration across CG and comp.

Requirements

Duties

  • Team management: Guide artists across environment and DMP tasks, layout and projections. Act as the go-to contact for team progress and troubleshooting. Balancing hands-on work with oversight responsibilities
  • Quality Control: Review assets and DMPs for scale, accuracy and consistency
  • Hero Builds: Create key environment elements or complex projection setups when needed
  • Cross-Department Collaboration: Work with layout, lighting, and comp to align assets and projections
  • Planning: Assist production with estimates, task priorities and team scheduling
  • Scene Management: Ensure environments and projections are clean and well-structured
  • Mentorship: Foster a supportive, productive, and communicative team culture. Coaching and providing feedback and development opportunities
  • Workflow Improvement: Contribute to tool specs, standards, and pipeline efficiency
  • Deliver high-quality environments and matte paintings that support storytelling
  • Lead team performance through feedback, clarity, and technical direction
  • Align 2.5D and 3D outputs with creative vision and production needs

Skills, attributes and experience:

  • Advanced in Maya, Houdini, Photoshop, Nuke, and projection workflows
  • Strong understanding of modular assets and 3D scene layout
  • Excellent eye for scale, light, atmosphere, and realism
  • Skilled in using lidar, HDRIs, and scan data for environment and DMP builds
  • Clear communicator with cross-department problem-solving ability
  • Experience leading hybrid DMP teams across shows
  • Strong time management, ability to prioritize, meet deadlines and escalate delays in a timely manner
  • Adaptable to change with the ability to stay focused and maintain a positive attitude
  • Driven to make things better with flexibility to change course when needed
  • Positive energy, focusing on results and having a positive impact on those around you
  • Self awareness and an ability to resolve and diffuse problems treating others with kindness and respect
  • Strong leadership skills, ability to inspire, share a clear vision and get the best out of everyone
  • 8+ years in VFX or a related field
One of Us

About One of Us

One of Us is a London and Paris based visual effects studio founded in 2006 by co-directors Tom Debenham, Dominic Parker and Rachael Penfold. The company ethos is one of creative intelligence applied through filmmakers’ sensibility, with a focus on design and collaboration. Working across both film and long form, and with experience of all stages of production, from concept through planning, photography and post-production, One of Us has become an essential studio for visual effects and related work. With approved vendor status for all major studios, artist capacity and infrastructure for over 400 artists across both our facilities, we are expanding boutique sensibility into larger scale projects.

Twitter: @oneofusvfx

Facebook: One Of Us

Industry
Media & Publishing
Company Size
201-500 employees
Headquarters
London, GB
Year Founded
2006
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