Abstraction is a Dutch game co-development studio aiming to deliver cutting-edge game experiences. Specializing in technically demanding projects, we have collaborated on renowned IPs like Halo, Dune, Mass Effect, and Baldur’s Gate. Our portfolio contains over 60 titles, reflecting our commitment to quality and technical prowess. We're not just partners with industry giants such as BioWare/EA, 343/Microsoft, Funcom, Sega, and others; we're innovators in our field.
We are looking for a visionary and experienced Character Art Lead to lead the artistic vision of our co-development projects from concept to final delivery, creating key assets, overseeing the planning, coordination, and delivery of art production across our exciting AAA co-development projects.
As a key creative contributor, you will execute and drive the development of iconic visuals, collaborate with leadership across disciplines and clients, and provide high-level guidance to the project team and be part of the project’s decision-making leadership.
This role is ideal for a seasoned artist who combines hands-on expertise with long-term thinking, and you will partner with creative and technical leads to ensure that artistic vision is met while staying on schedule and within scope. You’ll be responsible for creating key assets, supporting and enabling team workflows, ensuring consistent communication among project disciplines and external partners.
We value diverse perspectives and welcome candidates from all backgrounds to help us push the boundaries of our amazing game projects.
In this role, you'll be much more than your job title. You will:
We are dedicated to fostering an inclusive and equitable work environment where all individuals, regardless of their background, are encouraged to thrive, and we empower all team members to bring their unique perspectives to the table.

Abstraction is a Dutch game development studio and part of the Virtuos Group since December 2025. We specialize in AA/AAA/III full-cycle development, co-development, and ports & adaptations- partnering with leading studios to bring ambitious, high-quality games to life.
With over 60 titles shipped, our work spans globally recognized franchises like Halo, Dune Awakening, Mass Effect, and Baldur’s Gate. We collaborate with industry leaders such as BioWare/EA, 343/Microsoft, Funcom, Sega, and others, continuously pushing the boundaries of innovation in our field.
We are headquartered in Valkenswaard, with a distributed team of 100+ Abstractioners around the world who bring a rich mix of skills, perspectives, and dedication to every project we take on.
Everything we do is grounded in our values:
go beyond boundaries! – we challenge assumptions to find better answers
excel! – we set the standards high and ask ourselves, “Is this the best it could be?”
grow! – we make today better than yesterday
be direct! – we communicate with honesty, respect, and clarity
So, are you ready to build something exceptional together? Let’s talk!