Climax Studios

Junior Technical Audio Designer (UK-based 12 month Fixed Term Contract)

Climax Studios  •  Portsmouth, GB (Onsite)  •  3 months ago
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Job Description

Climax Studios was established over 30 years ago, we have an extensive history in developing all kinds of digital experiences across all formats, and we have won multiple awards along the way. You’ll be based out of our brand new, state of the art studio at Lakeside North Harbour set in stunning 130-acre landscaped grounds in Portsmouth.

We are looking for a Junior Technical Audio Designer to join our award-winning development team on a AAA remaster/port project. The project consists of migrating existing audio data to Unreal Engine 5, assisted by the programming team, and overseeing the porting of existing modding tools to work with Unreal Engine. The work will require an attentive ear to ensure the mix and presentation of the game remains consistent. Additionally, strong skills in Unreal Engine will be required to utilise its unique features and find opportunities to improve on the original title's audio.

There are multiple ways to succeed on this project and we welcome applications from Audio Designers and Technical Audio Designers. In this role, you will be responsible for delivering a modern, faithful, and performant migration of audio for multiple platforms, including consoles and handhelds. You will oversee the programmers assigned to the migration tooling and ensure the converted data is up to standard and follows the best practices for Unreal Engine audio. You will be responsible for ensuring the game's modding tools provide good usability for users. You will be responsible for solving edge cases that tooling is unable to solve, potentially writing or modifying Blueprints.

You will be supported by an Audio Lead who will provide guidance and support. On top of this, Climax's wider audio team will be available for support and advice.

Requirements

Experience with audio for games and creating interactive experiences

- Experience with Wwise

- Experience with Unreal Engine 5

- Competency in optimisation and mixing

- Excellent communication skills

Responsibilities

- Take ownership of the game's audio and ensure it remains consistent with the original and is performant across multiple platforms (PC, Xbox Series X|S, PS5, Steam Deck, ROG Xbox Ally, Switch 2)

- Utilise Unreal Engine's unique audio capabilities (e.g. procedural audio systems, greater runtime effects)

- Write and modify Blueprints to implement audio where tooling cannot

- Oversee migration tooling and data conversion

Bonus Points

- Strong sound design skills that could supplement existing audio

- C++ skills to assist with programming work

Benefits

  • Excellent holiday package
  • Regular social events
  • A friendly, focused, ambitious and relaxed working environment
  • Ongoing training and development, with career progression
  • Group Private Medical Insurance provided by BUPA
  • Group Life Insurance
  • Employee Assistance Programme
  • Private Dental Insurance
  • Group Income Protection
  • Company Pension Scheme
  • Cycle To Work Scheme
  • Eye-Care Vouchers

Perks

  • Bring your doggo to work! We're a dog friendly studio, bring your pooch in to meet us.
  • Bean to cup coffee machine in the studio.
  • Fresh fruit and healthy snacks provided daily, breakfast and some not so healthy snacks.
  • In-house clubs and socials. From board games, tennis, football to D&D nights, there are lots of opportunities to socialise.
  • Regular Socials including Project Wrap Parties, team and studio events, Christmas and annual Summer parties and some great charity fundraising events.

Role Information: EN

Studio: Climax Studios

Location: Europe, United Kingdom, Portsmouth

Area of Work: Game Development

Service: Create

Service Type: Audio

Employment Type: Permanent

Working Pattern: Full Time, Onsite

Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavour to create a workplace which provides for equal opportunities for all employees and potential employees.

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Climax Studios

About Climax Studios

At Climax Studios, A Keywords Studio, we specialise in AAA co-development, delivering cutting edge solutions for some of the world's biggest and most innovative video game titles, such as:

Exodus

Returnal PC

Sackboy: A Big Adventure PC

Age of Empires IV

Assassins Creed Chronicles

Wasteland 3

Mafia: Definitive Edition

Founded in 1988, Climax Studios have been at the forefront of gaming innovation for decades. Our team of 250+ developers, spanning multiple disciplines, thrives on collaboration, creativity and a shared passion for pushing the boundaries of what's possible in game development.

We support studios globally in achieving their creative vision, transforming challenges into opportunities to create something extraordinary. From indie innovators to top-tier developers such as Sony, Microsoft, Google and Amazon, our partners trust us to deliver excellence every time.

With a focus on collaboration and knowledge-sharing, we create a culture where developers are encouraged to experiment, share ideas and thrive as a team. Individuality and diversity is celebrated, fostering our commitment to ensure everyone feels like they can belong and can contribute to shaping the future of gaming.

With four studio locations across Portsmouth, Liverpool, Edinburgh & London, we are always on the look out for talented developers to join our team! Whether you are a seasoned developer or a rising star in the industry, explore the opportunities to grow your games industry career with us.

Check out our website to see the roles we're currently hiring for - climaxstudios.com

Industry
Unknown
Company Size
201-500 employees
Headquarters
Portsmouth, GB
Year Founded
1988
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