Interaction and Motion designer
-
We're building the operating system for a next-generation device, and we're looking for a talented Interaction Designer to shape how it feels to use
This role is centered around interaction design and motion — the details that make an interface feel alive, responsive, intuitive, and delightful. You'll define how the OS behaves at a moment-to-moment level: how things move, respond, transition, provide feedback, and communicate state.
Your primary focus will be bringing craft, consistency, and delight to the experience across the OS. You'll help define the interaction language of the product and ensure that interactions feel cohesive rather than a collection of individual features.
Alongside this, you'll contribute to selected UX and UI projects with the broader design team, either independently or in collaboration with other designers.
Education & Experience Recommended
• Four-year or Graduate Degree in Design, Human Factors Engineering, Social Sciences research, or any other related discipline or commensurate work experience or demonstrated competence.
Around 5 years of experience across UI, UX, and, most importantly, interaction design.
Preferred Certifications
• Certified User Experience Professional (CUXP)
Knowledge & Skills
Agile Methodology
Android Design Principles & Interaction Patterns
Animation Principles & Motion Design
After Effects
Cascading Style Sheets (CSS)
Design Thinking
Design Systems (building and maintaining reusable component libraries)
Figma (Design Software)
Framer / Principle / ProtoPie / Rive (Motion & Interactive Prototyping Tools)
Illustration & Visual Asset Design (icons, graphics, onboarding/empty-state visuals)
Information Architecture
Interaction Design
Invision (Design Software)
Lottie
Micro-interactions & Motion Prototyping
Product Design
Prototyping (including high-fidelity interactive/animated prototypes)
Typography & Visual Craft
Usability
Usability Testing
User Experience (UX)
User Experience (UX) Design
User Flows
User Interface (UI)
User Interface (UI) Design
User Research
User-Centered Design
Visual Design
Wireframing
Cross-Org Skills
Craftsmanship & Attention to Detail
Customer Centricity
Results Orientation
Learning Agility
Digital Fluency
Impact & Scope
• Impacts immediate team and acts as an informed team member providing analysis of information and limited project direction input.
Complexity
• Responds to routine issues within established guidelines.
Disclaimer
• This job description describes the general nature and level of work performed in this role. It is not intended to be an exhaustive list of all duties, skills, responsibilities, knowledge, etc. These may be subject to change and additional functions may be assigned as needed by management.
Job -
Software
Schedule -
Full time
Shift -
No shift premium (India)
Travel -
Relocation -
Equal Opportunity Employer (EEO) -
HP, Inc. provides equal employment opportunity to all employees and prospective employees, without regard to race, color, religion, sex, national origin, ancestry, citizenship, sexual orientation, age, disability, or status as a protected veteran, marital status, familial status, physical or mental disability, medical condition, pregnancy, genetic predisposition or carrier status, uniformed service status, political affiliation or any other characteristic protected by applicable national, federal, state, and local law(s).
Please be assured that you will not be subject to any adverse treatment if you choose to disclose the information requested. This information is provided voluntarily. The information obtained will be kept in strict confidence.
For more information, review HP’s EEO Policy or read about your rights as an applicant under the law here: “ Know Your Rights: Workplace Discrimination is Illegal"

HP is redefining the future of work through technology.