
The Camera Architecture team within Camera, Depth & Sensors (CDS) at Reality Labs defines the imaging hardware architecture for Meta's AI glasses, AR glasses, VR headsets, wearable devices, and Physical AI / Robotics platforms. We sit at the intersection of image sensor technology, optics, and the AI/imaging feature stack — translating product vision into camera hardware solutions that ship at scale. Our cameras serve photography, computer vision (SLAM, hand/eye tracking, passthrough), and contextual-AI features.
As a Hardware Engineer Intern on the Camera Architecture team, you will help build the quantitative foundation behind camera architecture decisions. Working alongside camera architects and sensor, lens, module, and AI teams, you will develop first-principles models and run trade studies that connect camera hardware parameters — resolution, pixel size, SNR, MTF, dynamic range, frame rate, shutter type, power — to the product features they enable. Depending on project and background, your work may also extend into how camera hardware choices affect on-device computer vision and AI performance. You will own a well-scoped project end to end, from problem definition through analysis and a recommendation presented to the team.
This is a 12-week internship.
Develop and validate first-principles models of camera imaging performance (e.g., SNR across illumination, MTF/resolution, dynamic range, motion blur, depth of field) for candidate sensor and lens configurations.
Currently has, or is in the process of obtaining, an MS or PhD degree in Electrical Engineering, Optical Engineering, Physics, Computer Engineering, Computer Science, or a related technical field

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