Apple

Haptics Firmware Engineer

Apple  •  Cupertino, CA (Onsite)  •  3 hours ago
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Job Description

Summary

We are looking for a creative, motivated, and passionate embedded software engineer to develop Taptic Engine firmware for next-generation Apple products, including iPhone, Watch, and Mac. Come join a tightly-integrated team of hardworking engineers to deliver world-class haptic experiences that will be enjoyed by millions of customers. In this role you’ll collaborate with teams across the company, including Hardware, Software, QA, and Design.

Description

As a firmware engineer in haptics, you will work on all stages of the product development cycle with a vertically-integrated technology team. You will bring up proof-of-concept prototypes and demos to help Design teams explore and evaluate new interactions. To ensure we craft well-considered features, you will architect low-latency, end-to-end haptics solutions with touch/force sensors by collecting requirements, constructing block diagrams, and reviewing hardware schematics; you will also negotiate and specify communication protocols, operating modes, and feature requirements with software driver teams. You will develop and document firmware features on prototype hardware and custom silicon, integrating actuator control algorithms with tight real-time requirements using DSP concepts, while working with factory teams to meet test and calibration requirements. To meet our especially high quality bar, you will bench-test firmware to ensure it meets performance, power, and thermal requirements; and you will debug and root cause issues with QA to deliver high-quality, robust firmware to production

Preferred Qualifications

M.S. with advanced courses in Embedded Systems, Controls, and/or Signal Processing

Working knowledge of closed-loop control systems and experience implementing low-level control algorithms in embedded environments preferred

Development of production DSP or FPGA firmware for haptic or audio applications preferred

Minimum Qualifications

B.S. in CS/CE/ECE or related fields and 3+ years relevant industry experience

Expertise in C or C++ for embedded systems

Experience interfacing microcontrollers with sensors and actuators (e.g. LRA, VCA, Piezo)

Knowledge of embedded peripherals / protocols (e.g. DMA, USB, UART, SPI, I2C)

Ability to apply software best-practices to firmware design in bare-metal or RTOS environments

Board bring-up and debug skills with JTAG, mixed-signal oscilloscopes, and/or logic analyzers

Experience and enthusiasm for leveraging AI-powered development tools to streamline daily workflows, accelerate coding and debugging, creating test frameworks and improve overall code quality and testing

Apple

About Apple

We’re a diverse collective of thinkers and doers, continually reimagining what’s possible to help us all do what we love in new ways. And the same innovation that goes into our products also applies to our practices — strengthening our commitment to leave the world better than we found it. This is where your work can make a difference in people’s lives. Including your own.

Apple is an equal opportunity employer that is committed to inclusion and diversity. Visit apple.com/careers to learn more.

Industry
Hardware & Semiconductors
Company Size
10,000+ employees
Headquarters
Cupertino, California
Year Founded
1976
Website
apple.com
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