Genesis brings together AI research, simulation, and robotics to build general-purpose robots that can work in the real world. Our mission is to unlock unlimited physical labor.
Our ability to grow depends on how well we find exceptional people, hire them, and help them become effective. There are engineering problems throughout that journey: fragmented data, repetitive workflows, disconnected tools, and processes that become slower as the company gets bigger.
You’ll build the software and automations that solve those problems.
Your users will be recruiters, hiring managers, the People team, and employees. You’ll work directly with them, identify the highest-impact opportunities, ship useful tools, and measure what changes. Your work should help us reach stronger candidates, move faster, and give people more time for the decisions and conversations that need them.
Genesis is an equal opportunity employer. We welcome people with different backgrounds, experiences, and perspectives.

Genesis AI is a global full-stack robotics company building general-purpose robots with human-level intelligence and capabilities. Led by a world-class team obsessed with excellence at every level, Genesis AI is pushing the boundaries of robotics and AI to unlock a new era of human productivity.
We are a new generation of robotics builders, united by a shared mission to push the boundaries of physical AI. Our team brings together the minds behind many of the most significant advances in robotics and AI in recent years — spanning the full stack.
We introduced generative simulation, created foundational platforms such as Genesis, Jiminy, Flightmare, GVBD Voxels, and invented the IPC algorithm. We led the development of the first multimodal models at Mistral AI and Apple Intelligence. We co-created UMI and Diffusion Policy, pioneered reinforcement learning frameworks for superhuman drone racing, and scaled robotic data systems at NVIDIA GR00T. We built cross-platform GPU compilers such as VeriGPU, DeepCL, Coriander, and the original PyTorch. We also built industry-leading rendering engines at Google, Epic and Unity. Now, we’ve come together at Genesis AI to close the loop, and build what’s next.