Double Eleven

Graphics Programmer Placement 2026/2027

Double Eleven  •  Middlesbrough, GB (Hybrid)  •  5 days ago
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Job Description

Graphics Programmer, Placement Opportunity

Double Eleven is one of the largest independent video games developers and publishers in the UK. Headquartered in Middlesbrough, we employ over 400 people across our UK and Kuala Lumpur studios.

We are incredibly proud to partner with some of the world’s leading developers and publishers, including Rockstar Games, Obsidian Entertainment, Mojang, Bethesda Game Studios and Facepunch.

As a global games company, we've collaborated to create new worlds in The Outer Worlds 2, helped deliver unforgettable experiences for players of Red Dead Redemption, enabled millions to battle in Rust Console Edition and created new adventures in Fallout 76.

Double Eleven is more than a place to work, we are deeply values-driven in all that we do and we know that we are at our best when our people feel fulfilled. We offer flexible working hours to allow you to truly enjoy work/life balance and always strive to deliver a workplace experience like no other. We regularly bring our people together to connect and have fun through our many different events, parties and hobby-based clubs.

Interested? We kindly ask all applicants to submit a portfolio showreel to support their application. We’re afraid applications without an accompanying portfolio will not be considered.

This opportunity will see you working on real game code; you’ll be working with current and next generation consoles as well as desktop platforms. You’ll also help to develop our in-house tools and support the overall development process.

You’ll be working on the same projects as our experienced developers, and will work directly with them, being mentored along the way. You will gain valuable experience in the full games development cycle, including bug tracking and collaborating with a QA team.

What we're looking for

A second year student of a Game Development, Computer Science or related degree

  • Enthusiasm for programming, technologies and methods and a desire to keep up to date
  • Excellent C++/C# programming knowledge
  • Experience with 3D graphics APIs such as Direct3D, OpenGL or Vulkan
  • Keen eye for detail
  • Ability to communicate clearly and effectively

Skills or interests considered a bonus

  • Excellent maths skills
  • Experience in profiling and optimisation techniques
  • Experience with multithreaded programming
  • Knowledge and experience of game engines such as Unity or Unreal
  • Knowledge of other programming languages such as Python, LUA etc.
  • An interest in games

On this occasion, we’re unable to sponsor a visa for this role.

Selection

If your application is shortlisted, you’ll be invited to complete a timed online assessment followed by a competency-based interview with the Code hiring team.

We will send the outcome of your application via email so be sure to keep an eye on your spam/junk inbox folder just in case.

What to expect

Working life at Double Eleven

  • Start your day any time between 8:00am and 10:00am
  • 35 working hours per week with a 1 hour lunch break (with the opportunity to flex down to 30 minutes or up to 2 hours)
  • Opportunity to apply for hybrid working (up to 2 days working from home per week)
  • 28 days annual leave (20 days annual leave + 8 days bank holiday)
  • 1 day leave for your birthday and 1 day leave if you’re moving house
  • Up to 10 days discretionary annual leave during our end of year break
  • A brand new, state-of-the-art studio facilities that includes a market hall serving nutritious, subsidised meals, round-the-clock gym access, an auditorium and more
  • Subsidised market hall with food, freshly prepared daily by our in-house hospitality team
  • Free breakfast options, juice, hot drinks and fruit.
  • Employee referral bonus (up to £2000!)
  • Free game codes, game swag and merchandise
  • Free parking
  • Best-in-class tools and workflows so you can focus on creativity

Professional development and wellbeing

  • A personalised development plan with dedicated support tailored to your growth and goals
  • A dedicated Workplace Experience team responsible for work environments, workplace and quality of employee life services to help foster collaboration, creativity and innovation
  • In-studio wellbeing programmes and People team support

T eam life

  • Free activities via our Bus Tours programme (where on occasion, partners and children are welcome to join you)
  • Many team events to celebrate team and game milestones
  • Sponsored team activities including football, basketball, book club, movie club and more
  • Opportunity to contribute to our internal Employee Diversity and Equality Network

Graphics Programmer, Placement Opportunity

Double Eleven is one of the largest independent video games developers and publishers in the UK. Headquartered in Middlesbrough, we employ over 400 people across our UK and Kuala Lumpur studios.

We are incredibly proud to partner with some of the world’s leading developers and publishers, including Rockstar Games, Obsidian Entertainment, Mojang, Bethesda Game Studios and Facepunch.

As a global games company, we've collaborated to create new worlds in The Outer Worlds 2, helped deliver unforgettable experiences for players of Red Dead Redemption, enabled millions to battle in Rust Console Edition and created new adventures in Fallout 76.

Double Eleven is more than a place to work, we are deeply values-driven in all that we do and we know that we are at our best when our people feel fulfilled. We offer flexible working hours to allow you to truly enjoy work/life balance and always strive to deliver a workplace experience like no other. We regularly bring our people together to connect and have fun through our many different events, parties and hobby-based clubs.

Interested? We kindly ask all applicants to submit a portfolio showreel to support their application. We’re afraid applications without an accompanying portfolio will not be considered.

This opportunity will see you working on real game code; you’ll be working with current and next generation consoles as well as desktop platforms. You’ll also help to develop our in-house tools and support the overall development process.

You’ll be working on the same projects as our experienced developers, and will work directly with them, being mentored along the way. You will gain valuable experience in the full games development cycle, including bug tracking and collaborating with a QA team.

What we’re looking for

A second year student of a Game Development, Computer Science or related degree

  • Enthusiasm for programming, technologies and methods and a desire to keep up to date
  • Excellent C++/C# programming knowledge
  • Experience with 3D graphics APIs such as Direct3D, OpenGL or Vulkan
  • Keen eye for detail
  • Ability to communicate clearly and effectively

Skills or interests considered a bonus

  • Excellent maths skills
  • Experience in profiling and optimisation techniques
  • Experience with multithreaded programming
  • Knowledge and experience of game engines such as Unity or Unreal
  • Knowledge of other programming languages such as Python, LUA etc.
  • An interest in games

On this occasion, we’re unable to sponsor a visa for this role.

Selection

If your application is shortlisted, you’ll be invited to complete a timed online assessment followed by a competency-based interview with the Code hiring team.

We will send the outcome of your application via email so be sure to keep an eye on your spam/junk inbox folder just in case.

What to expect

Working life at Double Eleven

  • Start your day any time between 8:00am and 10:00am
  • 35 working hours per week with a 1 hour lunch break (with the opportunity to flex down to 30 minutes or up to 2 hours)
  • Opportunity to apply for hybrid working (up to 2 days working from home per week)
  • 28 days annual leave (20 days annual leave + 8 days bank holiday)
  • 1 day leave for your birthday and 1 day leave if you’re moving house
  • Up to 10 days discretionary annual leave during our end of year break
  • A brand new, state-of-the-art studio facilities that includes a market hall serving nutritious, subsidised meals, round-the-clock gym access, an auditorium and more
  • Subsidised market hall with food, freshly prepared daily by our in-house hospitality team
  • Free breakfast options, juice, hot drinks and fruit.
  • Employee referral bonus (up to £2000!)
  • Free game codes, game swag and merchandise
  • Free parking
  • Best-in-class tools and workflows so you can focus on creativity

Professional development and wellbeing

  • A personalised development plan with dedicated support tailored to your growth and goals
  • A dedicated Workplace Experience team responsible for work environments, workplace and quality of employee life services to help foster collaboration, creativity and innovation
  • In-studio wellbeing programmes and People team support

Team life

  • Free activities via our Bus Tours programme (where on occasion, partners and children are welcome to join you)
  • Many team events to celebrate team and game milestones
  • Sponsored team activities including football, basketball, book club, movie club and more
  • Opportunity to contribute to our internal Employee Diversity and Equality Network

Ways to reach us

If you have a general query or if you need support with your application and/or an alternative way to apply, please do not hesitate to contact our Talent team at Double Eleven

Double Eleven

About Double Eleven

Double Eleven is one of the top three independent games publishers and developers headquartered in the UK. Trusted with some of the world’s biggest IPs, currently collaborating on Minecraft Dungeons with Mojang Studios, Prison Architect 2 with Paradox Interactive, Grounded with Obsidian Entertainment, and Fallout 76 with Bethesda Game Studios, as well as working on other unannounced projects. The studio recently developed Switch and PlayStation 4 versions of Red Dead Redemption.

As a developer, our relationships with other developers are paramount as we understand the hard work required in the industry. ‘Port +ing’ became our bread and butter and is what pays the bills and allows us to take really good care of our team and their families. That’s why Double Eleven was started, to be able to make great games and still spend time with our families, challenging some of the conventional wisdom of how a development studio and publisher should run.

Industry
Unknown
Company Size
201-500 employees
Headquarters
Middlesbrough, GB
Year Founded
2009
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