Genesis AI

Foundation Models

Genesis AI  •  London, GB (Onsite)  •  10 hours ago
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Job Description

What You'll Do

  • Build machine learning models for robotics control end-to-end: data curation, careful evaluation, model architecture, training/inference stacks, rigorous experiments
  • Collaborate with simulation and real-world robotics teams to curate high-quality, diverse, and large-scale datasets
  • Curate the world’s best Internet-scale datasets for embodied perception and first-person robot video generation
  • Design new generative simulation techniques to expand simulation data scale and diversity, training and evaluating generative models of 3D objects and environments, and language/code models to generate tasks and reward functions
  • Collaborate with a team of driven individuals committed to building general-purpose Physical AI

What You'll Bring

  • Passion for your craft and demonstrated excellence in full-stack foundation model research and engineering
  • Exceptional ownership and initiative—finding and solving problems independently
  • Extensive experience pioneering new machine learning ideas or refining existing methods, supported by first-author publications or impactful projects (5+ years)
  • A relentless commitment to data and code quality, rigorous evaluation, and meticulous attention to detail
  • Production-level expertise in modern Python
  • Bonus: Experience with Vision-Language-Action models for robotics or web agents, embodied perception, or video generation
Genesis AI

About Genesis AI

Genesis AI is a global full-stack robotics company building general-purpose robots with human-level intelligence and capabilities. Led by a world-class team obsessed with excellence at every level, Genesis AI is pushing the boundaries of robotics and AI to unlock a new era of human productivity.

We are a new generation of robotics builders, united by a shared mission to push the boundaries of physical AI. Our team brings together the minds behind many of the most significant advances in robotics and AI in recent years — spanning the full stack.

We introduced generative simulation, created foundational platforms such as Genesis, Jiminy, Flightmare, GVBD Voxels, and invented the IPC algorithm. We led the development of the first multimodal models at Mistral AI and Apple Intelligence. We co-created UMI and Diffusion Policy, pioneered reinforcement learning frameworks for superhuman drone racing, and scaled robotic data systems at NVIDIA GR00T. We built cross-platform GPU compilers such as VeriGPU, DeepCL, Coriander, and the original PyTorch. We also built industry-leading rendering engines at Google, Epic and Unity. Now, we’ve come together at Genesis AI to close the loop, and build what’s next.

Industry
Architecture & Engineering
Company Size
51-200 employees
Headquarters
Unknown
Year Founded
Unknown
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