
Embedded Systems Engineer – Egofold (AI Ranch)
About Snail Games USASnail Games strives to create the new high bar for gameplay experience in online gaming. We have been a global developer and publisher of digital entertainment since 2009 and are committed to pushing the boundaries of the industry.
About EgofoldEgofold is an AI-focused product initiative incubated within Snail Games, exploring scalable systems for intelligent agents and AI-driven workflows, with roots in interactive and game-adjacent applications. The project is currently in an early product-definition phase, focused on clarifying market positioning, product direction, and long-term potential.
About the RoleEgofold is an AI-focused product initiative incubated within Snail Games, exploring scalable systems for intelligent agents and AI-driven workflows, with roots in interactive and game-adjacent applications. The project is currently in an early product-definition phase, focused on clarifying market positioning, product direction, and long-term potential.
We are seeking an Embedded Systems Engineer to lead hardware bring-up, platform integration, and real-world system development for AI-enabled edge platforms. The role will begin with off-the-shelf embedded and robotics hardware (e.g., edge compute modules, development kits, sensor platforms), with the potential to evolve into more bespoke hardware and system design as the architecture matures.
You will operate at the boundary of embedded Linux systems, hardware integration, and AI orchestration. You help define how intelligent agents transition from simulation and software into reliable physical platforms. This role is ideal for an engineer who enjoys owning messy integration problems, validating hardware platforms, and building robust, extensible foundations for future intelligent systems.
Job Type: Full-Time Location: Hybrid - Culver City, CA (4 days per week in office)
Responsibilities
Bring up and evaluate off-the-shelf embedded and edge compute platforms (e.g., Jetson-class systems, sensor kits, development boards).
Integrate sensors, actuators, and communication interfaces into cohesive embedded systems.
Develop and maintain embedded Linux systems, including device configuration, driver integration, and performance validation.
Implement communication layers between embedded hardware and higher-level AI systems.
Optimize latency, reliability, and deterministic behavior in constrained hardware environments.
Design and implement fault-tolerant mechanisms and safe system states.
Own end-to-end hardware/software integration for prototypes and demonstrators.
Build test harnesses and validation tools to support rapid iteration.
Contribute to architectural decisions that support modularity and future bespoke system expansion.
Minimum Requirements
4+ years experience in embedded systems or platform integration engineering.
Strong proficiency in C++ and experience working in embedded Linux environments.
Experience bringing up hardware platforms and debugging hardware/software integration issues.
Familiarity with communication protocols such as CAN, UART, SPI, I2C, or Ethernet.
Understanding of real-time constraints and system-level debugging.
Experience working with physical hardware (motors, sensors, controllers, edge compute systems).
Strong systems-thinking mindset and comfort working in early-stage environments.
Nice to Have
Experience with NVIDIA Jetson or similar edge AI platforms.
Familiarity with ROS or other robotics middleware.
Experience with hardware-in-the-loop testing or simulation-to-real workflows.
Experience integrating machine learning models into embedded systems.
Background in robotics, applied AI startups, or hardware-focused R&D teams.
Salary Range: $130,000 – $170,000 Annually
Why Join the Snail Games USA Team?
True focus on work/life balance
Paid company holidays, vacation, and separate sick leave
Medical, dental, vision, and Life/LTD
401k with company match
Additional Information
As part of the Company’s activities in video game development, publishing, and short-form video content creation, certain projects, discussions, or creative materials may include themes, visuals, language, or subject matter that some individuals could find mature, violent, sexual, graphic, or otherwise sensitive in nature (collectively referred to as “Mature Content”). Examples may include, but are not limited to, depictions or descriptions of combat, violence, adult themes or relationships, suggestive or satirical humor, or strong language. Employees are expected to engage with such material in a professional and creative context as part of their job duties.

Snail Games USA is the leading independent global developer and publisher of digital entertainment. We strive to create the best gameplay experience for gamers by leveraging technology and innovation in all that we do. Our growth and success since 2009 reflect our commitment to continue pushing boundaries and create something truly great. We endeavor to be the premier creators of virtual worlds, designing rich, and engaging experiences for their players.
Progressive, inclusive, and completely cutting edge, Snail Games USA is poised to expand at a rapid rate within the video game industry and we want YOU to be a part of it!
Check out our open roles in Los Angeles, CA:
https://snail-games-usa-inc.hiringthing.com/