Electronic Arts (EA)

Développeur logiciel (Performances moteur) - Battlefield/Software Developer (Engine Performance) - Battlefield

Electronic Arts (EA)  •  Québec, CA (Hybrid)  •  2 hours ago
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Job Description


通用信息

地点:Montreal, Quebec, Canada

角色 ID

215616

工作人员类型

Regular Employee

工作室/部门

EA Studios - Motive Montreal

弹性工作安排

Hybrid


Description & Requirements


Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

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The Engine Systems Performance team is looking for an engineer like you to join our team who has experience understanding technical changes and debugging and diagnosing issues across projects and code branches. Ideally you also enjoy the challenge of diving into a performance issue to discover the root cause and sharing solutions across teams. You will work with developers across the entire production pipeline, such as engineers, production, designers and artists, to ensure our game and development workflows are performant

Your work will have a strong impact on the players experience across multiple projects and activities within the Battlefield franchise. Your work will have a strong impact on the players experience across multiple projects and activities within the Battlefield franchise.

Skills & Requirements:

  • 5+ years of programming experience in C++ with a deep understanding of the language, best practices, and architectural considerations.
  • Excellent problem-solving skills and a service-oriented mindset.
  • Strong communicationskills, capable of working effectively with both technical and non-technical partners across development and leadership teams.
  • Expertisein concurrency, memory, and performance optimization.
  • Proven experience indeveloping formultiple devices, including consoles and various hardware requirements.
  • Proficiencyin managing large codebases and multi-product development.
  • Demonstrated ability to lead complex, multi-domain investigations toidentifyand resolve issues.
  • Experience working with game engines such as Unreal, Unity, or Frostbite is preferred.
  • Bonus: Familiarity with multiple profiling tools such asPiX, Superluminal, or Tracy Profiler.

Responsibilities:

  • Collaborate with the Performance team and Engine organization to set and achieve team goals for your specific domain or area.
  • Lead and manage other Software Engineers, providing oversight and guidance.
  • Analyze game performance using various systems and tools,identifyingand reporting areas ofconcern.Analyzegame performance using various systems and tools,identifyingand reporting areas of concern.
  • Conduct root cause analysis for performance issues, proposing effective mitigation strategies and solutions.
  • Assistgame code and content developers in debugging and optimizing performance bottlenecks found duringtesting.Assistgame code and content developers in debugging and optimizing performance bottlenecks found during testing.
  • Review technical design documents to identify potential performance pitfalls and recommend alternativeimplementations.Reviewtechnical design documents to identify potential performance pitfalls and recommend alternative implementations.
  • Identifyopportunities to improve testing, tooling or workflows for better triaging, reporting, and analysis of performanceissues.Identifyopportunities to improve testing, tooling or workflows for better triaging, reporting, and analysis of performance issues.
  • Adapt and evolve the current toolset to address new features or problem spaces.


Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。
Electronic Arts (EA)

About Electronic Arts (EA)

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A team where creativity thrives, new perspectives are invited, and ideas matter. Regardless of your role, team, or location, this is a place where everyone makes play happen. Join us.

Industry
Arts & Entertainment
Company Size
10,000+ employees
Headquarters
Redwood City, CA
Year Founded
Unknown
Website
ea.com
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