Genesis AI is building a universal robotics foundation model — the "brain" that lets robots see, reason and handle objects in the real world. Our models learn from large volumes of robot, simulation and human-demonstration data, and the quality of that data directly shapes how well our robots perform.
We're scaling our labeling team. You'll review and annotate robot and video data that trains and evaluates our models, working side by side with the researchers who use it. Your judgment on hard cases will shape our guidelines, our tools and, ultimately, how our robots behave.
Experience with video, 3D, point-cloud, text, or robotics data
Genesis AI is an equal opportunity employer. We welcome applicants of all backgrounds and do not discriminate on the basis of race, religion, color, national origin, sex, sexual orientation, gender identity, age, disability or veteran status. Pay range reflects the expected hourly rate for this role in the San Francisco Bay Area; final rate depends on skills and experience.

Genesis AI is a global full-stack robotics company building general-purpose robots with human-level intelligence and capabilities. Led by a world-class team obsessed with excellence at every level, Genesis AI is pushing the boundaries of robotics and AI to unlock a new era of human productivity.
We are a new generation of robotics builders, united by a shared mission to push the boundaries of physical AI. Our team brings together the minds behind many of the most significant advances in robotics and AI in recent years — spanning the full stack.
We introduced generative simulation, created foundational platforms such as Genesis, Jiminy, Flightmare, GVBD Voxels, and invented the IPC algorithm. We led the development of the first multimodal models at Mistral AI and Apple Intelligence. We co-created UMI and Diffusion Policy, pioneered reinforcement learning frameworks for superhuman drone racing, and scaled robotic data systems at NVIDIA GR00T. We built cross-platform GPU compilers such as VeriGPU, DeepCL, Coriander, and the original PyTorch. We also built industry-leading rendering engines at Google, Epic and Unity. Now, we’ve come together at Genesis AI to close the loop, and build what’s next.