One of Us

Creature / Character Artist

One of Us  •  Bengaluru, IN (Onsite)  •  20 days ago
Apply
AI can make mistakes so check important info. Chat history is never stored.
43
AI Success™

Job Description

One of Us is looking for a Creature / Character modeller who has experience in creating photo realistic Fantasy and real life Creatures / Characters for VFX projects.

Alongside good technical knowledge of character / creature workflows within VFX, the candidate must also have a good eye for detail that is capable of matching onset data and also the ability to translate reference material into photo real fantasy creatures.Good knowledge of working with downstream departments ( Riggin, CFX and Animation) is required alongside Anatomy knowledge of both humans and creatures.Experience of Facial modelling utilising FACS of both human and animal will also be a part of the role.

Requirements

  • Build models with good / clean Topology and UV’s.
  • Finaling shots utilising shotsculpting.
  • Build and present Anatomical Diagnostics of Creatures.
  • Sculpting of Displacement maps for Characters / creatures.
  • Modelling of clothing that matches photogrammetry data sets for Digital doubles.
  • Creation of FACS based face shapes that work within OOU’s facial pipeline.
  • Contributing to workflow and pipeline discussions for Characters and creatures and also aiding in documenting workflows as needed.

What we are looking for:

  • Previous experience in a similar role.
  • Experience in using Maya, Zbrush, Wrap 3d (Optical flow set ups and
  • processing of FACS data.)
  • Experienced in Shotsculpting. ( Mush 3d and Houdini )
  • Experience in modelling of LOD’s and Simulation / technical meshes for creatures.
  • An understanding of rigging, animation and CFX requirements.
  • Good problem solving skills.
  • Team oriented crew member with good communication skills.
One of Us

About One of Us

One of Us is a London and Paris based visual effects studio founded in 2006 by co-directors Tom Debenham, Dominic Parker and Rachael Penfold. The company ethos is one of creative intelligence applied through filmmakers’ sensibility, with a focus on design and collaboration. Working across both film and long form, and with experience of all stages of production, from concept through planning, photography and post-production, One of Us has become an essential studio for visual effects and related work. With approved vendor status for all major studios, artist capacity and infrastructure for over 400 artists across both our facilities, we are expanding boutique sensibility into larger scale projects.

Twitter: @oneofusvfx

Facebook: One Of Us

Industry
Media & Publishing
Company Size
201-500 employees
Headquarters
London, GB
Year Founded
2006
Social Media