Double Eleven

Concept Artist

Double Eleven  •  Kuala Lumpur, MY (Onsite)  •  51 minutes ago
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Job Description

We’re looking for a Concept Artist to join our award winning team conveniently located in Mid Valley City, Kuala Lumpur.

As a Concept Artist at Double Eleven where you’ll develop initial concepts ideas as well as finished production illustrations. Furthermore, you’ll have the opportunity to work closely with the Art Lead and Senior team to help to create a broad range of work from environments / characters / to marketing content.

Double Eleven is one of the largest independent video games developers and publishers in the UK. Headquartered in Middlesbrough, we employ over 400 people across our UK and Kuala Lumpur studios.

We are incredibly proud to partner with some of the world’s leading developers and publishers, including Rockstar Games, Obsidian Entertainment, Mojang, Bethesda Game Studios and Facepunch.

As a global games company, we've collaborated to create new worlds in The Outer Worlds 2, helped deliver unforgettable experiences for players of Red Dead Redemption, enabled millions to battle in Rust Console Edition and created new adventures in Fallout 76.

Double Eleven is more than a place to work, we are deeply values-driven in all that we do and we know that we are at our best when our people feel fulfilled. We offer flexible working hours to allow you to truly enjoy work/life balance and always strive to deliver a workplace experience like no other. We regularly bring our people together to connect and have fun through our many different events, parties and hobby-based clubs.

Interested? We kindly ask all applicants to submit a portfolio showreel to support their application. We’re afraid applications without an accompanying portfolio will not be considered.

On this occasion, we’re unable to sponsor a visa for this role.

What you’ll be doing

  • Creating high quality concept art for characters, environments, and objects to various levels of finish and within deadlines.
  • Reskinning existing assets within project needs and requirements.
  • Ensure all concepts are designed with technical feasibility in mind ( Example: Considering animations , player view, gameplay, etc )
  • Communicate with the Tech Artist, Designers and QA team to solve problems where Art and Design meet.
  • Create high quality production illustrations for marketing material
  • Work with the Art Lead & seniors to create high quality consistent visuals that aligns with the established Art direction.
  • Iterate on ideas using quick sketches and thumbnails.

What we’re looking for

  • Strong art fundamentals such as lighting, color theory and proportion .
  • Proficient in Photoshop.
  • Comfortable with creating and conveying realistic artworks and materials.
  • Versatility to work on everything from environments through to characters, and possess knowledge of multiple art styles and techniques
  • Deep understanding of the full creative pipeline. From initial thumbnailing through iterative sketches and final render.
  • Good communication skills and ability to work within a team.
  • Creativity, motivation, enthusiasm, adaptability and having self-motivation to grow.
  • Good time-management skills and ability to work within deadlines
  • Able to take constructive criticism and apply feedback accordingly.
  • Fluent in English, both verbal and written
  • Must be trustworthy and operate at a high level of integrity, team spirit and drive

Considered a bonus

  • A passion for games art and games development
  • Experience with agile production workflow.
  • Familiar with survival games or shooters set in post-apocalyptic environments
  • Knowledge in other 3D softwares, like Blender or Zbrush.
  • Have experience with Live Services projects.

Qualifications

  • All relevant qualifications considered

What to expect

Working life at Double Eleven

  • Start your day any time between 9:00am and 11:00am
  • 35 working hours per week with a 1 hour lunch break (with the opportunity to flex down to 30 minutes or up to 2 hours)
  • 14 days annual leave + holidays gazetted by the Federal Government of Malaysia (where holidays fall on a weekend, you’ll receive either the Monday or Friday as extra holiday!)
  • 1 day leave for your birthday
  • Up to 10 days discretionary annual leave during our end of year break
  • 1 day leave if you’re moving house
  • Potential for annual performance bonus
  • Best-in-class tools and workflow so you can focus on creativity
  • 3 additional days annual leave for 5 years service and a further 3 days annual leave for your 10 years service milestone
  • State of the art office facilities in an central location with excellent transport routes
  • Assorted fruit and bread options, juice, hot drinks and fruit
  • Employee referral bonus (up to MYR5,000!)
  • Free game codes, game swag and merchandise
  • On site parking expensed

Recognising your contribution - award schemes

  • Annual Profit Share
  • Length of Service
  • Annual High Performer Award

Professional development and wellbeing

  • Free gym membership at a local gym in Mid Valley
  • Company private healthcare cover in-patient and out-patient for you, your spouse and children
  • Access to mental health and wellbeing support via Plumm (includes 4 free video therapy sessions per month for both the employee and up to 3 family members aged 18+), unlimited text therapy, courses, meditations
  • A personalised development plan with dedicated support tailored to your growth and goals
  • An accredited Academy providing professional qualifications
  • In-studio wellbeing programmes and People team support

Team life

  • Subsidised off-site team activities
  • Many team events to celebrate team and game milestones
  • Sponsored team activities
  • Opportunity to contribute to our internal Employee Diversity and Equality Network

Ways to reach

If you have a general query or if you need support with your application and/or an alternative way to apply, please do not hesitate to contact our Talent team at jobs@double11.com

Double Eleven

About Double Eleven

Double Eleven is one of the top three independent games publishers and developers headquartered in the UK. Trusted with some of the world’s biggest IPs, currently collaborating on Minecraft Dungeons with Mojang Studios, Prison Architect 2 with Paradox Interactive, Grounded with Obsidian Entertainment, and Fallout 76 with Bethesda Game Studios, as well as working on other unannounced projects. The studio recently developed Switch and PlayStation 4 versions of Red Dead Redemption.

As a developer, our relationships with other developers are paramount as we understand the hard work required in the industry. ‘Port +ing’ became our bread and butter and is what pays the bills and allows us to take really good care of our team and their families. That’s why Double Eleven was started, to be able to make great games and still spend time with our families, challenging some of the conventional wisdom of how a development studio and publisher should run.

Industry
Unknown
Company Size
201-500 employees
Headquarters
Middlesbrough, GB
Year Founded
2009
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