Ubisoft

Associate Technical Director, Animation - [Junction]

Ubisoft  •  Montréal, CA (Onsite)  •  14 days ago
Apply
AI can make mistakes so check important info. Chat history is never stored.

Job Description

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!

As an Associate Technical Director, Animation at Ubisoft Montréal, you will support the development, optimization, and evolution of production pipelines. You will work closely with artists, designers, and technical teams to improve workflows, solve technical challenges, and ensure data quality across the production pipeline. The Associate Technical Director, Animation plays a key role in bridging creative vision and technical execution.

What you’ll do:

  • Develop and maintain pipeline tools that improve workflow efficiency and production quality.
  • Collaborate with creative and technical stakeholders to identify technical needs and propose solutions.
  • Research, prototype, and benchmark technical solutions aligned with production requirements.
  • Support optimization and debugging efforts by following up on identified technical issues.
  • Write, update, and maintain technical documentation for pipelines and processes.
  • Define and promote a shared technical nomenclature across teams.
  • Train and support users on tools and pipelines while reinforcing technical constraints and best practices.
  • Validate production data and assist team members with technical problem-solving, escalating risks when needed.

Qualifications

  • Strong hands-on experience with digital content creation (DCC) tools such as MotionBuilder, Maya, Houdini, or 3DS Max.
  • Practical understanding of application programming interface (API) workflows
  • Proficiency in Python and visual scripting, with working knowledge of C# or C++ considered an asset.
  • Experience working with ShotGrid or similar production management tools.
  • Ability to produce clear and structured technical documentation
  • Strong communication skills, with the ability to explain complex technical topics to non-technical partners.
  • Familiarity with Open Shading Language and shader development considered an asset.
  • Collaborative mindset with a strong interest in pipeline development and technical problem-solving.

What to send our way

  • Your CV highlighting relevant skills and experiences.
  • Links to technical projects, tools, scripts, or repositories that demonstrate your pipeline or tooling work.
Ubisoft

About Ubisoft

Ubisoft is a global leader in gaming with teams across the world crafting original and memorable gaming experiences featuring brands such as Assassin’s Creed®, Brawlhalla®, For Honor®, Far Cry®, Tom Clancy’s Ghost Recon®, Just Dance®, Rabbids®, Tom Clancy’s Rainbow Six®, The Crew® and Tom Clancy’s The Division®.

We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!

Industry
Unknown
Company Size
10,000+ employees
Headquarters
Saint-Mandé, FR
Year Founded
1986
Social Media