Sharkmob

Associate Art Director

Sharkmob  •  Malmö, SE (Onsite)  •  3 days ago
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Job Description

The role

We are looking for an Associate Art Director to join the team working on Exoborne. In this role, you will support the Art Director in implementing and maintaining the visual identity of the game while collaborating with internal and external teams to elevate the overall quality of the player experience.

As part of the Content Department, you will work closely with directors, leads, and development teams to ensure that our worlds, maps, and environments support gameplay, reinforce the IP, and deliver a strong player fantasy. You will collaborate with the Art Director, Chief Creative Officer, and Game Director to help align artistic direction with the overall vision of the game.

We believe you are passionate about creating immersive worlds and gameplay-driven environments. You are highly collaborative, communicative, and capable of balancing creative ambition with production realities.

Responsibilities

  • Support the Art Director in implementing and maintaining the visual direction of the game.

  • Collaborate with internal and external teams to ensure visual quality and artistic consistency across worlds, maps, and environments.

  • Drive artistic projects, setting a vision and communicating it to the teams.

  • Review in-progress assets and deliverables, providing clear and actionable feedback to teams.

  • Partner closely with directors, leads, and feature owners to align artistic goals across disciplines.

  • Regularly communicate progress, risks, and production needs to the Art Director and stakeholders.

  • Support and guide teams, leads, and feature owners to ensure alignment, quality and informed decision-making within your area.

  • Contribute to planning and tracking through relevant goals and metrics (OKRs/KPIs).

  • Act as a role model in craft and collaboration contributing to the broader product leadership culture.

Requirements

  • Proven leadership capabilities either as lead, craft lead, feature owner or people manager.

  • Experience in one or more area relevant to the role, preferably concept art and design.

  • Experience collaborating across art, design, and technical disciplines.

  • You are a great communicator, with proven experience, that loves to collaborate within your team and across disciplines.

  • Extensive game art production experience, including 2 years of successful experience in a lead or director role.

  • Please note that relocation support is not offered for this position.

Good to have

  • Experience in public speaking engagements.

  • Previous product and/or game launches.

  • Experience contributing to creative vision, strategy, or long-term artistic direction.

Who we are

Sharkmob is a Swedish game developer founded in 2017. We create AAA-quality games for PC and console, using the Unreal Engine to power our ambitions of taking multiplayer games to new heights.
We are currently developing Exoborne, our first original IP. In 2022, we released Bloodhunt, a battle royale set in the Vampire: The Masquerade universe.

At Sharkmob, we believe great games are created by diverse teams with different perspectives, backgrounds, and experiences. We are committed to building an inclusive and collaborative workplace where creativity can thrive. Our culture is built around shared ownership, a passion for creating great games, and, just as importantly, having fun along the way.

We’d love for you to join us on our journey and become part of our crew. To learn more about Sharkmob, our projects, and the perks of being a crew member, visit our homepage

Sharkmob

About Sharkmob

Sharkmob was founded in 2017 and is headquartered in Malmö, Sweden. We are currently working on Exoborne – a Sharkmob original game. We have previously released Bloodhunt – a battle royale shooter set in the Vampire: The Masquerade universe. We develop games for PC and console, using Unreal 5 to power our vision and ambition.

Exoborne is a tactical open-world extraction shooter set in a world ravaged by extreme forces of nature. As a warrior equipped with powerful Exo-rig technology, you’ll face hostile factions, enemy players, and Mother Nature herself in a game of intense, high-stakes action.

We are fortunate to work with things we are passionate about and we have the privilege of creating entertainment for others to enjoy. We believe that if we have fun making games, people will have fun playing them. Fun is also about boldly taking on great challenges together, achieving heights we couldn't reach alone. All things said, we want a fun, professional experience and so we all must lead by example.

We want everyone to feel like they have a stake in the games we make. Our games are not the brainchild of a few people - we own them together. Everyone’s contributions, opinions, and feedback matter. For this to work everyone needs to respect the big picture and high-level goals of the project. Shared ownership is at the heart of the Sharkmob adventure.

We are here to create great multiplayer shooter games. We want to work on games that people talk about and remember, that capture our imagination and bring people together. To achieve this, we work as a team and in doing so we embrace the concept of "disagree and commit". This means that we accept that we might not always get our way but we wholeheartedly support decisions made as a team.

Industry
Unknown
Company Size
201-500 employees
Headquarters
Malmö, SE
Year Founded
2017
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