Liquid Development

Asset Coordinator

Liquid Development  •  $18 - $27.04/hr  •  Portland, OR (Remote)  •  22 days ago
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Job Description

Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America. We offer a fun and cooperative work atmosphere, where collaboration is encouraged among a diversely talented team to remain on the cutting edge of content creation. Everyday Liquid Development is producing work at the forefront of modern game production and the demands for our services continue to grow. Our team has contributed to AAA titles within the Halo, Mass Effect, Borderlands, and Call of Duty franchises - Liquid Development is the team these titles turn to when they need the best.

Check Us Out On ArtStation:

https://www.artstation.com/liquiddevelopment

Interested in joining our team? As future projects await, we're on the lookout for exceptional talent to consider for upcoming roles. Take the initiative by submitting your application, and let's explore the possibilities together as our team grows.

We are currently looking to add a client-focused, highly-organized individual with strong English communication skills who can fill the role of Asset Coordinator to help support our Animation Team!

As an Asset Coordinator here at Liquid Development, you will be in the production trenches with the Art Team. You’ll help them achieve goals by shepherding files on their journey from artist to client/feedback from client to artist; maintaining and updating file management and tracking systems; creating handbooks, guides, tutorials for team members, and assisting in the development of creative solutions to the myriad of small out-of-the-box problems that crop up during any project.

Some of the cool stuff you'll be doing:

  • Manage and lead QA for files
  • Assemble weekly project reports
  • Track updates from artists, leads, and clients
  • Organize submissions for delivery to client
  • Kick off assets approved by the Art Director
  • Organize and prepare materials for team distribution
  • Assist with meeting notes from Project Manager
  • Assist with asset submissions

Requirements

What you'll bring to the table:

  • Previous production experience in the gaming industry and/or app development (mobile, VR, etc)
  • Experienced in Microsoft Office/SharePoint, Adobe Suite, Google Docs/Sheets and at least one Project Tracking tool (Monday, Jira, Shotgrid, PureRef, etc)
  • Strong organizational and detail-oriented skills working with weekly reporting, file sharing, note taking, file transfer/submissions, etc
  • Proactive personality with ability to work collaboratively and independently
  • Prior animation background in the game industry

Bonus Points!

  • A solid understanding of animation workflows
  • Experienced specifically in Jira or Airtable
  • Academic background in video games
  • Experience with Art creation tools such as Maya, 3DS Max, Photoshop, Substance Painter, Unreal Engine and their respective files types

This is a fully remote ongoing contract only position. At this time, this position is not available to California residents.

Due to the high volume of applications, we kindly ask you to not reach out to the Liquid Development team Once you submit your application, you will receive a confirmation email that the hiring team will be reviewing your application. You will hear directly from our Talent Acquisition team once we have an update for you regarding your application status.

Benefits

What's in it for you?

If working on some of the biggest and best titles with some of the coolest people within the games industry isn't enough, we also offer:

  • Work alongside dynamic individuals in the gaming industry
  • Work within a company with upward career growth opportunities
  • Work Fully Remote
  • Full Time Employment Benefits for applicants located in US only include:
    • Medical, Dental, Vision benefits
    • Voluntary Long-term / Short-term Disability
    • 401K w/ company match
  • Salary RANGE: $45,760 to $54,080 per year ($22/hr to $36/hr)

Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees.

Note to Recruitment Agencies

Please be advised that Keywords Studios does not consider unsolicited resumes, or any form of contact initiated by unauthorized third parties, including recruitment or placement agencies, unless a pre-existing, valid agreement is in place. Any fees incurred by unauthorized third parties will not be compensated by Keywords Studios.

AI Notice

Keywords Studios is committed to fair and ethical hiring practices. We expect candidates to conduct themselves with honesty and to participate in all applications and interviews independently, presenting their own knowledge and experience. Candidates should refrain from using AI assistance or third-party tools or services that could influence, capture, or otherwise interfere with the authenticity of the assessment process.

E-Verify Notification

This Organization Participates in E-Verify

Esta Organización Participa en E-Verify

PERSONAL DATA PROTECTION POLICY

By providing your information in this application, you understand that we will collect and process your information in accordance with our Applicant Privacy Notice. For more information, please see our Applicant Privacy Notice at https://www.keywordsstudios.com/en/applicant-privacy-notice

Role Information: EN
Studio: Liquid Development
Location: Americas, United States, Oregon
Area of Work: Art Services
Service: Create
Employment Type: Full Time, Contractor
Working Pattern: Remote

Liquid Development

About Liquid Development

At Liquid Development, we know creating content for the next-generation of gaming machines can be a grueling process for publishers. The amount of assets required by these new state of the art games can break any budget! Assembling the team of artists is a tough job in itself, but occupying their time in between projects can be downright impossible. Not to mention, finding the resources to create a specific element of a game can often take longer than the task itself.

Enter Liquid Development. Using our resources allows the publisher to do what they do best: create great games, instead of managing a room-full of artists. Liquid Development has the experience to step in at any point in the process and produce art that is top-notch and true to the designer's vision. Our management can combine talents from multiple artists and create a cohesive array of content. Because of our art director experience at previous organizations, we know the frustrations that publishers often face when trying to implement the work of multiple teams of artists. We know that this experience comes as a refreshing change to most publishers.

Industry
Unknown
Company Size
51-200 employees
Headquarters
Unknown
Year Founded
2000
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