游戏ai开发工程师
杭州
全职
互联网 / 电子 / 网游
职位描述
1.设计、实施和维护游戏AI系统 2.与设计师、工程师和艺术家合作,理解游戏AI需求,改善游戏体验 3.分析和优化游戏AI系统架构 4.在游戏开发的各个方面贡献创新和原创的想法
职位要求
1.1-3年游戏gameplay或ai开发经验,C++和3D数学基础扎实,本科及以上学历 2.熟练掌握分层状态机和行为树 3.熟悉现代游戏AI系统及架构,熟悉寻路,移动,动画,碰撞,物理系统 4.善于沟通,有团队合作精神,具有较强自我驱动力 5.热爱游戏
投递

Founded a decade ago, BoomingTech is dedicated to provide the complex system infra and user-friendly creation tool of top-tier content for a connected digital habitat.
We developed a fully-data-oriented virtualization engine "Chaos" with highly paralleled infrastructure, and provided a comprehensive back-end server solution within the engine.
Based on “Chaos” engine, we developed "Conqueror’s Blade", a cross-civilization ancient war online game. Through unique art style and frequent content updates from season to season, Conqueror’s Blade brings global players an immersive game experience of large-scale cross-boarder battles.
As an engine technology platform, Booming Tech was awarded as Technology Pioneer by World Economic Forum.