Paradox Interactive

3D Environment art internship - 2nd half 2026

Paradox Interactive  •  Delft, NL (Onsite)  •  23 days ago
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Job Description

Triumph Studios (a Paradox Interactive subsidiary) is looking for a 3D Environment Art Intern to assist our environment team in Delft.

You will work on props, architecture, vegetation, set dressings, and terrain using Maya, ZBrush, and Substance Painter/Designer, implementing your work directly into our custom engine. If you have a solid grasp of the environment art pipeline, strong sculpting skills, a modular mindset, and have affinity with fantasy art, we want to hear from you!

Requirements

  • Currently enrolled at a Dutch or Belgian school in a relevant field of study.

  • Able to work on-site at our studio in Delft

  • Internships have a minimum duration of 5 months (internship payment provided).

  • Provide an extensive portfolio—we want to be impressed by your work!

  • You love playing games. Experience with game mods or hobby projects is a bonus.

Interested? Please contact us with your portfolio!

Paradox Interactive

About Paradox Interactive

Paradox Interactive is a leading, global publisher of deep, replayable games.

We create intellectually challenging games, with long lifespans and a vibrant player communities. Our heart and soul lies in strategy and management games but we occasionally make calculated bets in other genres where we believe there is break-out potential.

Our steadily-growing portfolio includes titles from established series like Crusader Kings, Cities: Skylines, Europa Universalis, Stellaris and Hearts of Iron. Millions of people from all over the world play our games every month, and participate in their continuous development through their purchases and insights they share with us.

Paradox offices are located in Sweden, France, Netherlands, Finland, and each houses creative staff, skilled in a wide variety of areas of expertise. No matter the specialization, each of us contributes to giving our players the best game experiences and value for their money and time.

Everyone at Paradox is expected to know our players, why they love our games and have an awareness of how their work impacts them in the end. We foster highly-engaged communities, where we encourage our fans to share their sentiment, and empower our colleagues to turn that feedback into action that benefits both our business and fans.

If that sounds good, and you share our vision, we’d love you to join us. Check out our career page: https://career.paradoxplaza.com/#jobs

Industry
Unknown
Company Size
501-1,000 employees
Headquarters
Södermalm, SE
Year Founded
1999
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